Crackle from Afar (Cold Foil)
Crackle from Afar (Cold Foil) $7.95
When this enters the arena, up to 1 target attack gets +1POWER.Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Crackling (Red)
Crackling (Red) $0.25
Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}
Crackling (Yellow)
Crackling (Yellow) $0.20
Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}
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Cranial Crush
Cranial Crush from $3.95
Crush - If Cranial Crush deals 4 or more damage to a hero, they can't draw cards during their next action phase.
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Cranial Crush
Cranial Crush $2.95
Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase.
Crankshaft (Blue)
Crankshaft (Blue) $0.25
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Crankshaft (Red)
Crankshaft (Red) $0.25
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Crankshaft (Yellow)
Crankshaft (Yellow) $0.20
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Crash and Bash (Blue)
Crash and Bash (Blue) from $0.25
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Crash and Bash (Red)
Crash and Bash (Red) from $0.55
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Crash and Bash (Yellow)
Crash and Bash (Yellow) from $0.20
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
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