All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Teeth of the Cog (Blue)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Goldwing Turbine (Yellow)
¥100
Your next Mechanologist attack this turn gets +2{p}.
Create a Golden Cog token.
Draw Back the Hammer
¥100
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again
Nullrune Robe (JPN Promo)
¥7,300
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)
Firewall (Blue)
¥100
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Firewall (Yellow)
¥100
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Liquid-Cooled Mayhem (Red)
¥100
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Soup Up (Yellow) (Promo)
¥400
If an item you control has been destroyed this turn, this gets go again.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Meganetic Protocol (Promo)
¥2,400
Evo Upgrade - The defending hero must defend this with X equipment they control with -1{d} counters if able, where X is the number of Evos you have equipped.
Professor Teklovossen (Promo)
¥7,000
Evos cost {r} less to play for each opposing hero.
You may play Evos from your banished zone.
Rev Up (Yellow)
¥100
If you control a Hyper Driver, this costs {r} less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Razzle Dazzle (Blue)
¥100
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Quickfire (Yellow)
¥100
This costs {r} less to play for each Hyper Driver you control.
The next attack you boost this turn gets +3{p}.
Go again
Quickfire (Blue)
¥100
This costs {r} less to play for each Hyper Driver you control.
The next attack you boost this turn gets +2{p}.
Go again