All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Grinding Gears
from ¥200
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Action -- 0: Target hero destroys the top card of their deck.
Evo Mach Breaker
¥200
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your legs zone.)
Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.
Backup Protocol: RED
¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- {r}{r}, destroy this: Return a red Mechanologist attack action card from your graveyard to your hand.
Ghost Protocol: Architect
¥200
If this was banished from boosting this turn, you may play this from your banished zone.**Evo Upgrade** - When this attacks, search your deck for an Evo with cost less than or equal to the number of Evos you have equipped, banish it, then shuffle.
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Copper Cog
from ¥600
Unlimited (You may have any number of Copper Cogs in your deck.)
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
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Master Cog
from ¥11,000
Legendary (You may only have 1 Master Cog in your deck.)
When this is pitched, you may put a steam counter on an item you control with crank.
Dissolving Shield (Red)
¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 3 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Evo Beta Base Legs
¥100
If you have a base legs equipped, **transform** it into this, then equip this.Evo legs cost you {r} less to play.**Battleworn**
Evo Beta Base Head
¥100
If you have a base head equipped, **transform** it into this, then equip this.Evo heads cost you {r} less to play.**Battleworn**
Hit the Gas
from ¥200
Maxx Specialization (You may only have this in your deck if your hero is Maxx.)
Turn any number of Hyper Drivers in your banished zone face-down and gain that many action points. If 3 or more cards are turned face-down this way, draw a card.
Cogwerx Zeppelin (Blue)
from ¥100
When this hits a hero, you may {t} a cog you control. If you do, create a Golden Cog token.
Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Evo Atom Breaker
¥200
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your chest zone.)
Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.
Evo Beta Base Chest
¥100
If you have a base chest equipped, **transform** it into this, then equip this.Evo chests cost you {r} less to play.**Battleworn**
Golden Cog (Treasure Pack)
¥400
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Cogwerx Base Head
from ¥100
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Shuffle a Mechanologist attack action card from your banished zone into your deck. Activate this ability only if you've boosted this turn.