Venomous Bite (Red)
Venomous Bite (Red) ¥100
Target Assassin or Mystic attack action card gets +3{p}. If you've pitched a blue card this turn, create a Fang Strike in your hand.
Vengeful Apparition (Blue)
Vengeful Apparition (Blue) ¥100
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 0 this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Homage to Ancestors // Inner Chi
Homage to Ancestors // Inner Chi ¥100
Legendary (You may only have 1 Homage to Ancestors in a constructed deck.) Gain 1{g} If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Heirloom of Rabbit Hide
Heirloom of Rabbit Hide from ¥100
Cloaked (Equip this face-down.) While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Essence of Ancestry: Body
Essence of Ancestry: Body ¥100
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a red source this turn, prevent it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Territorial Domain
Territorial Domain ¥100
While this is defending, if you've created a Crouching Tiger this turn, this gets +3{d}.
A Drop in the Ocean // Inner Chi (Marvel)
A Drop in the Ocean // Inner Chi (Marvel) ¥3,400
Legendary (You may only have 1 A Drop in the Ocean in a constructed deck.) Target attack gets -1{p}. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Mask of Recurring Nightmares(Cold Foil)
Mask of Recurring Nightmares(Cold Foil) ¥6,700
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Draw Swords (Yellow)
Draw Swords (Yellow) ¥100
Your next Warrior attack this turn gets +2{p}. Draw a card. Go again
Agile Engagement (Red)
Agile Engagement (Red) ¥100
Target Warrior attack gets +3{p}. If it's defended by an attack action card, create an Agility token.
Wage Gold (Yellow)
Wage Gold (Yellow) ¥100
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Golden Glare
Golden Glare ¥100
Victor Specialization (You may only have this in your deck if your hero is Victor.) When this defends together with 2 or more yellow cards, create a Gold token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Herald of Tenacity (Blue) - Extended Art
Herald of Tenacity (Blue) - Extended Art ¥100
Dominate (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.) When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
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Figment of Erudition // Suraya, Archangel of Erudition (Marvel) Figment of Erudition // Suraya, Archangel of Erudition (Marvel)
Figment of Erudition // Suraya, Archangel of Erudition (Marvel) ¥11,700
Legendary (You may only have 1 Figment of Erudition in your deck.) When this enters the arena, create a Ponder token. // Once per Turn Action -- {r}{r}: Attack When Suraya attacks, you may banish a card from your hero's soul. If you do, draw 2 cards. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
V for Valor (Yellow)
V for Valor (Yellow) ¥100
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +2{p}. (Put a card from your hand face-up under your hero card.)
Hungering Demigon (Red)
Hungering Demigon (Red) ¥100
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone. When this hits a hero, banish a card from their soul. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Seismic Surge
Seismic Surge ¥100
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Re-Charge! (Blue)
Re-Charge! (Blue) ¥100
Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +2{p}. Go again
Evo Sentry Base Legs
Evo Sentry Base Legs from ¥100
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Sentry Base Arms
Evo Sentry Base Arms from ¥100
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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