All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Rally the Coast Guard (Blue)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Scurv, Stowaway
¥100
Action -- {t}, destroy a Gold you control: Create a Goldkiss Rum token. Go again
Whenever you activate a Goldkiss Rum, gain {r}.


Cogwerx Zeppelin (Blue)
from ¥100
When this hits a hero, you may {t} a cog you control. If you do, create a Golden Cog token.
Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.

Sealace Sarong
¥2,400
Instant -- {t}, turn a blue arrow in your arsenal face-up: It gets go again this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Sapphire Amulet
¥1,200
Action -- Destroy this: You get +1{i} this turn.
Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)

Preach Modesty
from ¥200
This enters the arena with a balance counter. At the beginning of your action phase, destroy this unless you remove a balance counter from it.
Hero abilities can't create cards. (Tokens are cards.)

Poisoned Blade (Red)
¥100
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}.
Go again

Poisoned Blade (Blue)
¥100
Whenever a dagger you own hits a hero this combat chain, they lose 1{g}.
Go again

Danger Digits
from ¥100
Attack Reaction -- Destroy this: Target dagger you control that isn't on the active chain link deals 1 damage to the defending hero. If damage is dealt this way, the dagger has hit. Destroy the dagger.

Power Stance (Blue)
¥100
Go again
At the start of your turn, destroy this, then your dagger attacks get +1{p} this turn.

Flurry Stance (Red)
¥100
Go again
At the start of your turn, destroy this, then you may attack with each dagger you control an additional time this turn.

Arakni, Trap-Door (Marvel)
from ¥4,200
When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn.
At the beginning of your end phase, return to the brood. (Revert to your base hero.)

Crash Down (Red)
¥200
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.