All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Beseech the Demigon (Yellow)
¥100
Choose an attack action card in your banished zone. It gets +2{p} until end of turn.
Go again

Torque Tuned (Blue)
¥100
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.

Sprocket Rocket (Blue)
¥100
Boost
If an item or equipment was banished from boosting this, this gets +1{p}.

Spring a Leak (Blue)
¥100
Boost
When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.

Re-Charge! (Yellow)
¥100
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +3{p}.
Go again

MetEx (Blue)
¥100
Boost
When this hits, you may put an item with cost 0 or 1 from your hand into the arena.

Mechanical Strength (Red)
¥100
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.

Expedite (Yellow)
¥100
Boost
When this hits, you may put an item with cost 0 or 1 from your hand into the arena.

Evo Whizz Bang
from ¥100
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)
When this is equipped, up to 1 target attack gets +1{p}.

Evo Tekloscope
¥300
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.)
Your Teklo Blaster attacks can target any opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Evo Engine Room
from ¥100
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn costs {r} less to activate.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Evo Command Center
from ¥100
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.)
Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets "When this hits, draw a card."
Blade Break (When the combat chain closes, if this defended, destroy it.)

Evo Battery Pack
from ¥100
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Once per Turn Instant -- Destroy a card under this: Put a steam counter on an item you control with crank.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Dissolving Shield (Yellow)
¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.

Crankshaft (Blue)
¥100
Boost
When this is banished from boosting, put a steam counter on a Hyper Driver you control.

Cognition Field (Red)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.

Bull Bar (Red)
¥100
Boost
If you control a Hyper Driver, this gets overpower. (This can't be defended by more than 1 action card.)

Big Bertha (Yellow)
¥100
Boost
When this is banished from boosting, put a steam counter on a Hyper Driver you control.