All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Torque Tuned (Yellow)
¥100
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.

Torque Tuned (Blue)
¥100
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.

Soup Up (Blue)
from ¥100
If an item you control has been destroyed this turn, this gets go again.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.

Security Script
from ¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Your Mechanologist attack action cards get +1{d}.

Scrap Hopper (Yellow)
¥100
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, create a Quicken token.

Re-Charge! (Yellow)
¥100
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +3{p}.
Go again
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Junkyard Dogg (Red)
¥100
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, this gets +1{p}.

Hydraulic Press (Red)
from ¥100
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, this gets overpower. (This can't be defended by more than 1 action card.)

Hydraulic Press (Blue)
from ¥100
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, this gets overpower.(This can't be defended by more than 1 action card.)

Heavy Artillery (Blue)
¥100
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.

Evo Smoothbore
from ¥100
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)
Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets +1{p}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Evo Energy Matrix
¥500
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Your Teklo Blaster costs {r} less to activate for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Evo Charging Rods
from ¥100
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.)
Once per Turn Instant -- Destroy a card under this: Create a Quicken token.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Crankshaft (Yellow)
¥100
Boost
When this is banished from boosting, put a steam counter on a Hyper Driver you control.

Crankshaft (Red)
¥100
Boost
When this is banished from boosting, put a steam counter on a Hyper Driver you control.