Helm of Lignum Vitae
Helm of Lignum Vitae from ¥100
If there are 4 or more Earth cards in your banished zone, this gets +1{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Heaven's Claws (Red)
Heaven's Claws (Red) ¥100
Harvest Season (Blue)
Harvest Season (Blue) ¥100
Go again At the beginning of your action phase, destroy this, then gain 1{g}.
Fyendal's Fighting Spirit (Yellow)
Fyendal's Fighting Spirit (Yellow) ¥100
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Exploding Aether (Yellow)
Exploding Aether (Yellow) ¥100
Amp 2 (The next time you would deal arcane damage this turn, instead deal that much plus 2.) Go again
Electrostatic Discharge (Yellow)
Electrostatic Discharge (Yellow) ¥100
The next attack action card you play this turn with cost 1 or less gets +2{p}.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue) ¥100
Destroy an aura you control. If you do, create a Runechant token. Go again
Brush Off (Red)
Brush Off (Red) ¥100
The next time you would be dealt 3 or less damage this turn, prevent it.
Bruised Leather
Bruised Leather from ¥100
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Blossoming Decay (Yellow)
Blossoming Decay (Yellow) ¥100
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1{g}.
Blossoming Decay (Red)
Blossoming Decay (Red) ¥100
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1{g}.
Arcane Twining (Yellow)
Arcane Twining (Yellow) ¥100
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Polarity (Yellow)
Arcane Polarity (Yellow) ¥100
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 3{g}.
Arcane Cussing (Blue)
Arcane Cussing (Blue) ¥100
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.
Aether Quickening (Blue)
Aether Quickening (Blue) ¥100
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Vantage Point (Yellow)
Vantage Point (Yellow) ¥100
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Tongue Tied
Tongue Tied from ¥100
When this hits a hero, turn a card in their arsenal face-up, then banish an instant card from their arsenal.
Splintering Deadwood (Blue)
Splintering Deadwood (Blue) ¥100
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Sigil of Temporal Manipulation
Sigil of Temporal Manipulation ¥100
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Save the Thought (Blue)
Save the Thought (Blue) ¥100
Shuffle up to 1 non-attack action card from your graveyard into your deck. Create a Ponder token.
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