Just a Nick
Just a Nick from ¥2,200
Choose 1 or both; Target attack action card with 1 or less base {p} gets +5{p}. Target attack with stealth gets "When this hits a hero, banish the top card of their deck."
Warmonger's Diplomacy
Warmonger's Diplomacy from ¥10,000
Starting with the hero to your left, each hero chooses war or peace. If they choose war, the only actions they may play or activate during their next turn are weapon and attack actions. If they choose peace, the only actions they may play or activate during their next turn are non-weapon non-attack actions.
Runic Reckoning
Runic Reckoning from ¥400
This costs {r} less to play for each Runechant you control. The next Runeblade attack action card you play this turn gets +3{p}. Go again
Invoke Dominia Invoke Dominia
Invoke Dominia ¥400
Rampant Growth <> Life
Rampant Growth <> Life from ¥1,400
Amp X, where X is the total {g} you've gained this turn. Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Cosmic Awakening
Cosmic Awakening from ¥300
If 1 Chi was pitched to play this, Cosmic Awakening's {p} is 10. If 2 Chi were pitched to play this, Cosmic Awakening's {p} is 15. If 3 or more Chi were pitched to play this, Cosmic Awakening's {p} is 20.
Spirit of War
Spirit of War from ¥200
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card was charged this way, whenever an attack action card hits this combat chain, create a Courage token.
Mischievous Meeps
Mischievous Meeps from ¥700
When this hits a hero, gain control of an item with cost 2 or less they control. Otherwise, draw a card. Go again
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