Crazy Brew (Promo)
Crazy Brew (Promo) ¥12,600
Action - Destroy Crazy Brew: Roll a 6 sided die. On; 1-2 - Lose 2 [Life]. Go again 3-4 - Gain 2 [Life]. Go again 5-6 - Gain [2 Resource], gain 2 action points, and your next attack this turn gains +2 [Power].
Timesnap Potion (Promo)
Timesnap Potion (Promo) ¥9,900
Action - Destroy Timesnap Potion: Gain 2 action points.
Zero to Sixty (Red) (Promo)
Zero to Sixty (Red) (Promo) ¥7,200
Boost
Lightning Press (Blue)
Lightning Press (Blue) ¥100
Target attack action card with cost 1 or less gets +1{p}. (You can play this after the opponent has decided how to defend.)
Fry (Yellow)
Fry (Yellow) ¥100
Go again
Seeds of Strength (Yellow)
Seeds of Strength (Yellow) ¥100
Create 2 Might tokens. Earth Bond - If an Earth card was pitched to play this, instead create 3 Might tokens.
Concuss (Red)
Concuss (Red) ¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Trip the Light Fantastic (Yellow)
Trip the Light Fantastic (Yellow) ¥100
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Sigil of Fyendal
Sigil of Fyendal ¥100
Go again At the beginning of your action phase, destroy this. When this leaves the arena, gain 1{g}.
Meat and Greet (Yellow)
Meat and Greet (Yellow) ¥100
When this hits, create a Runechant token. If you've dealt arcane damage to an opposing hero this turn, this gets go again.
Flittering Charge (Blue)
Flittering Charge (Blue) ¥100
If you've played an instant card this chain link, this gets go again.
Brush Off (Yellow)
Brush Off (Yellow) ¥100
The next time you would be dealt 2 or less damage this turn, prevent it.
Summer's Fall (Yellow)
Summer's Fall (Yellow) ¥100
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Splintering Deadwood (Yellow)
Splintering Deadwood (Yellow) ¥100
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Wounding Blow (Yellow)
Wounding Blow (Yellow) ¥100
Water the Seeds (Yellow)
Water the Seeds (Yellow) ¥100
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
Venomous Bite (Yellow)
Venomous Bite (Yellow) ¥100
Target Assassin or Mystic attack action card gets +2{p}. If you've pitched a blue card this turn, create a Fang Strike in your hand.
Pouncing Qi (Yellow)
Pouncing Qi (Yellow) ¥100
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
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