All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Douse in Runeblood
from ¥400
When this attacks, create Runechant tokens equal to the number of non-attack action cards you've played this turn. If 3 or more Runechants are created this way, this gets go again.

Cadaverous Tilling (Red)
¥100
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.

Arcane Seeds <> Life
from ¥100
Create a Runechant token. Create a Runechant token.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Gain 1{g}

Sacred Art: Jade Tiger Domain // Inner Chi
¥200
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Crouching Tigers in your hand.
Your Crouching Tigers get +1{p} this turn.
Transcend

Evo Speedslip
from ¥300
If you have a base legs equipped, transform it into this, then equip this.
When this is equipped, the next attack action card you play this turn gets boost.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)

Slap-Happy
¥100
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Vigor token.

Clash of Might (Red)
¥100
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Wartune Herald (Yellow) - Extended Art
¥300
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)

Herald of Protection (Yellow) - Extended Art
¥200
When this hits, put it into your hero's soul and create a Spectral Shield token.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)

Teklovossen, Esteemed Magnate
¥300
You may play Evos from your banished zone.
Once per Turn Instant -- {r}{r}{r}: You may play your next Evo this turn as though it were an instant. When you do, draw a card.

Grinding Gears
from ¥300
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Action -- 0: Target hero destroys the top card of their deck.

Beaming Bravado (Yellow)
¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card is charged this way, this gets +1{p}.

Firewall (Red)
from ¥100
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Sold out

Heart of Fyendal
¥48,200
"Deep within the wilderness, a tree falls, succumbing to the passage of time. As the wood rots, its essence flows into the earth, fueling the new life which blossoms amongst the moss and stone. The ruler of the jungle deep, a predator without equal, is lost in slumber… yet its heart still beats, somewhere amongst the undergrowth, echoing the endless cycle of life and death."
Legendary (You may only have 1 Heart of Fyendal in your deck.)
When you pitch Heart of Fyendal, if you have less than your opponent, gain 1.