Teklo Plasma Pistol
Teklo Plasma Pistol ¥500
Shiyana, Diamond Gemini
Shiyana, Diamond Gemini ¥4,100
Blood in the Water
Blood in the Water from ¥400
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Scar Tissue (Red)
Scar Tissue (Red) ¥100
Target dagger attack gets +3{p} and "When this hits a hero, mark them."
Wrath of Retribution (Red)
Wrath of Retribution (Red) from ¥100
Legendary (You may only have 1 Wrath of Retribution in a constructed deck.) This costs {r} less to play for each Draconic chain link you control. When this attacks, daggers you control get +1{p} and cost {r} less to activate this combat chain. Go again
Prowess of Agility
Prowess of Agility from ¥200
When you attack for the fourth time during a turn, you may destroy this. If you do, draw a card. At the beginning of your end phase, if you've attacked less than 3 times this turn, destroy this.
Mauling Qi (Red)
Mauling Qi (Red) ¥1,000
Combo - When this hits, if Crouching Tiger was the last attack this combat chain, deal 1 damage to each opposing hero.
Blood Scent
Blood Scent ¥200
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
Sizzle (Red)
Sizzle (Red) ¥300
Your next Lightning or Elemental attack this turn gets +3{p}. Go again
Smash Up
Smash Up ¥100
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.
Sigil of Conductivity
Sigil of Conductivity ¥100
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Lightning token.
Astral Etchings (Red)
Astral Etchings (Red) ¥100
Put three +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Evo Shortcircuit
Evo Shortcircuit from ¥300
If you have a base arms equipped, transform it into this, then equip this. When this is equipped, deal 1 damage to any target. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
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