Parry Blade
Parry Blade from ¥100
Once per Turn Action -- {r}: Attack This gets +2{d} while defending a weapon attack. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Empyrean Rapture (Extended Art)
Empyrean Rapture (Extended Art) ¥9,800
If a card with Herald in its name has been put into your hero's soul during your turn, the first hero ability you activate that turn costs {r}{r} less to activate. Once per Turn Instant -- {r}: This gets ward 1 until end of turn. (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Deathly Delight (Blue)
Deathly Delight (Blue) from ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Herald of Ravages (Red) - Extended Art
Herald of Ravages (Red) - Extended Art ¥200
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Putrid Stirrings (Red)
Putrid Stirrings (Red) from ¥100
You may play this from your banished zone. The next attack action card you rune gate this turn gets +5{p}. Go again Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Morlock Hill
Morlock Hill from ¥100
The next time you would be dealt lethal damage this turn, you may banish Minerva Themis from your hand or arsenal to prevent that damage.
Steam Canister
Steam Canister ¥100
Instant -- Put this on the bottom of its owner's deck: Put a steam counter on an item you control with crank.
Re-Charge! (Red)
Re-Charge! (Red) ¥100
Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Polarity Reversal Script
Polarity Reversal Script from ¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Action cards get -1{d} while defending your Mechanologist attack action cards.
Liquid-Cooled Mayhem (Blue)
Liquid-Cooled Mayhem (Blue) from ¥100
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Evo Sentry Base Head
Evo Sentry Base Head from ¥100
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Cogwerx Base Head
Cogwerx Base Head from ¥100
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Shuffle a Mechanologist attack action card from your banished zone into your deck. Activate this ability only if you've boosted this turn.
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