Products

Valda, Seismic Impact (Promo)
¥4,700
Whenever an opponent draws a card during an action phase, create a Seismic Surge token for each card drawn this way.At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush gain dominate this turn.

Vantage Point (Blue)
¥100
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)

Vantage Point (Red)
¥100
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)

Vantage Point (Yellow)
¥100
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)

Vantom Banshee (Blue)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Blue) (Promo)
¥200
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Red)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Red) (Promo)
¥700
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Yellow)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Yellow) (Promo)
¥200
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Wraith (Blue)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Wraith (Red)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Wraith (Yellow)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vaporize <> Shock
from ¥200
Destroy an aura permanent with cost X or less and/or up to X aura tokens, where X is the total arcane damage you've dealt to opposing heroes this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.