Save the Thought (Blue)
Save the Thought (Blue) ¥100
Shuffle up to 1 non-attack action card from your graveyard into your deck. Create a Ponder token.
Save the Thought (Red)
Save the Thought (Red) ¥100
Shuffle up to 3 non-attack action cards from your graveyard into your deck. Create a Ponder token.
Save the Thought (Yellow)
Save the Thought (Yellow) ¥100
Shuffle up to 2 non-attack action cards from your graveyard into your deck. Create a Ponder token.
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Saving Grace
Saving Grace ¥2,200
As an additional cost to play Saving Grace, you may charge your hero's soul. (Put a card from your hand face up under your hero card.)If you've charged this turn, target attack gets -2 POWER.
Saving Grace (Rainbow Foil)
Saving Grace (Rainbow Foil) ¥2,400
As an additional cost to play Saving Grace, you may charge your hero's soul. (Put a card from your hand face up under your hero card.)If you've charged this turn, target attack gets -2 POWER.
Savor Bloodshed
Savor Bloodshed from ¥4,600
Your next dagger attack this turn gets +4{p}. The next time you hit a marked hero with a dagger this turn, draw a card. Go again
Sawbones, Dock Hand
Sawbones, Dock Hand ¥400
Action — [1 Resource], {t}: AttackInstant— {t}: the next time you or a Pirate you control would be dealt damage this turn, prevent 1 of that damage.Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
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Sawbones, Dock Hand (Marvel)
Sawbones, Dock Hand (Marvel) ¥16,300
Action -- {r}, {t}: Attack Instant -- {t}: the next time you or a Pirate you control would be dealt damage this turn, prevent 1 of that damage. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Scabskin Leathers
Scabskin Leathers ¥7,300
Once per Turn Action - 0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. Battleworn (If you defend with Scabskin Leathers, put a -1{d} counter on it when the combat chain closes.)
Scabskin Leathers (Alpha) - Cold Foil
Scabskin Leathers (Alpha) - Cold Foil ¥180,900
Once per Turn Action - 0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. Battleworn (If you defend with Scabskin Leathers, put a -1 [Defense] counter on it when the combat chain closes.)
Scalding Iron (Red)
Scalding Iron (Red) ¥100
Target dagger attack gets +X{p}, where X is the number of Draconic chain links you control.
Scar for a Scar
Scar for a Scar ¥300
When this is played, if you have less {g} than an opposing hero, it gets go again.
Scar for a Scar (Promo)
Scar for a Scar (Promo) ¥180,900
When you play Scar for a Scar, if you have less [Life] than your opponent, it gains go again.
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