Products
Wage Might (Red)
¥100
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)
Wage Might (Yellow)
¥100
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)
Wage Vigor (Blue)
¥100
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)
Wage Vigor (Red)
¥100
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)
Wage Vigor (Yellow)
¥100
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)
Wailer Humperdinck
from ¥400
Action -- {r}{r}{r} {r}{r}{r}, {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
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Wailer Humperdinck (Marvel)
¥5,400
Action -- {r}{r}{r} {r}{r}{r}, {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Walk in My Shoes
¥100
If this has {p} greater than its base, it gets +1{p}.**Crush** - When this deals 4 or more damage to a hero, until the end of their next turn, the base {p} and {d} of attack action cards they control are halved, rounded up.
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Walk in My Shoes (Rainbow Foil)
¥200
If this has {p} greater than its base, it gets +1{p}.**Crush** - When this deals 4 or more damage to a hero, until the end of their next turn, the base {p} and {d} of attack action cards they control are halved, rounded up.
Walk the Plank (Blue)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Walk the Plank (Red)
¥100
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Walk the Plank (Yellow)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Wall Breaker (Blue)
¥100
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall Breaker (Red)
¥100
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall Breaker (Yellow)
¥100
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall of Meat and Muscle
¥100
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.
Wall of Meat and Muscle (Promo)
¥200
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.