Trailblazing Aether (Blue)
Trailblazing Aether (Blue) ¥100
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage, it gets go again.
Trailblazing Aether (Red)
Trailblazing Aether (Red) ¥100
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gets go again.
Trailblazing Aether (Yellow)
Trailblazing Aether (Yellow) ¥100
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Trap and Release (Blue)
Trap and Release (Blue) ¥100
When this hits a hero, mark them. Go again
Trap and Release (Red)
Trap and Release (Red) ¥100
When this hits a hero, mark them. Go again
Trap and Release (Yellow)
Trap and Release (Yellow) ¥100
When this hits a hero, mark them. Go again
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Traverse the Universe
Traverse the Universe from ¥2,200
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
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Traverse the Universe (Cold Foil)
Traverse the Universe (Cold Foil) ¥11,700
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
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Traverse the Universe (Gold Foil) (PCG 9.5)
Traverse the Universe (Gold Foil) (PCG 9.5) ¥268,900
Graded PCG 9.5 Player Slab When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.Blade Break (When the combat chain closes, if this defended, destroy it.)
Treasure Island (Marvel Promo)
Treasure Island (Marvel Promo) ¥18,000
The first time a hero is attacked each turn, put a gold counter on this.Whenever you or an ally you control deals damage to an opposing hero, you remove that many gold counters from this, then create Gold tokens equal to the number of counters removed this way.
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