Products
Wee Wrecking Ball
¥100
If this has {p} greater than its base, it gets +1{p}.
Crush - When this deals 4 or more damage to a hero, destroy a card in their arsenal.
Weeping Battleground (blue)
¥100
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (blue) (Rainbow Foil)
¥100
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (red)
¥100
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (red) (Rainbow Foil)
¥100
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow)
¥100
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow) (Rainbow Foil)
¥100
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
-20% sale
Welcome to Rathe Playset (Rainbow Foil)
¥36,000
¥45,000
Buy a Complete Playset of Rosetta Commons and Rares!Playset includes:
1x of every Foil Equipment (when applicable)3x of every Foil Common in each available Pitch3x of every Foil Rare in each available Pitch
Well Grounded
from ¥100
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
Sold out
Well Grounded (Gold Foil)
¥50,400
Sealed in a 9+ toploader
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
What Happens Next?
¥100
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
The first card with cost 1 or more you play each turn costs {r} less to play.
Whelming Gustwave (Red) (Promo)
from ¥200
Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and "If this hits, draw a card."