System Reset
System Reset from ¥800
Banish X Mechanologist items you control with cost 0 or 1, then return them to the arena under their owners' control.
Fabricate
Fabricate from ¥500
Choose 2; Equip a base equipment with Proto in its name from your inventory. Evo permanents you control get +1{d} this turn. Put this under an Evo permanent you control. You may banish an Evo from your hand. If you do, draw a card.
Evo Steel Soul Memory
Evo Steel Soul Memory ¥1,200
If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1{i} until end of turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Sprocket Rocket (Red)
Sprocket Rocket (Red) from ¥100
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Out Pace (Red)
Out Pace (Red) ¥100
Boost This can't be defended by equipment.
Scrap Trader
Scrap Trader from ¥300
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) Gain {r}{r} for each card this scrapped.
Evo Face Breaker
Evo Face Breaker ¥200
If you have a base arms equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your arms zone.) Whenever you boost an attack action card, you may destroy a card under this. If you do, the attack gets +2{p}.
Penetration Script
Penetration Script from ¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Your Mechanologist attack action cards get +1{p}.
Evo Steel Soul Processor
Evo Steel Soul Processor ¥800
If you have a base chest equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain {r}{r}{r}. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Boom Grenade (Red)
Boom Grenade (Red) from ¥100
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. When a Mechanologist attack action card you control hits a hero, destroy this and deal 4 damage to them.
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Teklo Foundry Heart
Teklo Foundry Heart ¥3,600
Once per Turn Action -- {r}: Banish the top 2 cards of your deck. Gain {r} for each Mechanologist card banished this way. Activate this ability only if you've boosted this turn. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Sonata Fantasmia
Sonata Fantasmia from ¥400
Viserai Specialization (You may only have this in your deck if your hero is Viserai.) Create X Runechant tokens. If X is 6 or greater, target hero discards 3 random cards.
Tectonic Rift
Tectonic Rift from ¥700
Create X Seismic Surge tokens. Go again
Wax Off
Wax Off from ¥500
If you've played Wax On this turn, create a Zen State token.
Prismatic Lens
Prismatic Lens from ¥200
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Once per Turn Instant -- 0: Reveal the top card of your deck. Put a Mechanologist item of the same color from your banished zone on top of your deck.
Meganetic Protocol
Meganetic Protocol ¥200
Evo Upgrade - The defending hero must defend this with X equipment they control with -1{d} counters if able, where X is the number of Evos you have equipped.
Hyper-X3 Hyper-X3
Hyper-X3 from ¥800
Whenever you banish a Hyper Driver from boosting, put it under this. Once per turn, when a Hyper Driver is put under this, if there are 3 or more Hyper Drivers under this, draw a card. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Quantum Processor
Quantum Processor from ¥200
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Once per Turn Instant -- 0: Put a Mechanologist item with cost 0 or 1 from your hand into the arena.
Contest the Mindfield
Contest the Mindfield ¥200
All heroes get -1{i}. At the start of your turn, destroy this.
Soup Up (Red)
Soup Up (Red) from ¥100
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
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