Foundry Reserve
Ironrot Gauntlet (Alpha) - Cold Foil
¥24,100
Blade Break (If you defend with Ironrot Gauntlet, destroy it when the combat chain closes.)
Hope Merchant's Hood (Alpha) - Cold Foil
¥20,100
Instant - Destroy Hope Merchant's Hood: Shuffle any number of cards from your hand into your deck, then draw that many cards.
Helm of Isen's Peak (Alpha) - Cold Foil
¥20,100
Action - [1 Resource], destroy Helm of Isen's Peak: Your hero gains +1 [Intellect] until end of turn.
Battleworn (If you defend with Helm of Isen's Peak, put a -1 [Defense] counter on it when the combat chain closes.)
Sold out
Heart of Fyendal (Alpha) - Cold Foil
¥4,012,900
"Deep within the wilderness, a tree falls, succumbing to the passage of time. As the wood rots, its essence flows into the earth, fueling the new life which blossoms amongst the moss and stone. The ruler of the jungle deep, a predator without equal, is lost in slumber… yet its heart still beats, somewhere amongst the undergrowth, echoing the endless cycle of life and death."
Legendary (You may only have 1 Heart of Fyendal in your deck.)
When you pitch Heart of Fyendal, if you have less than your opponent, gain 1.
Heartened Cross Strap (Alpha) - Cold Foil
¥20,100
Action - Destroy Heartened Cross Strap: The next attack action card you play this turn costs [2 Resource] less to play. Go again
Sold out
Fyendal's Spring Tunic (Alpha) - Cold Foil
¥802,600
At the start of your turn, if Fyendal's Spring Tunic has less than 3 energy counters, you may put an energy counter on it.
Instant - Remove 3 energy counters from Fyendal's Spring Tunic: Gain [1 Resource]
Blade Break (If you defend with Fyendal's Spring Tunic, destroy it when the combat chain closes.)
Breaking Scales (Alpha) - Cold Foil
¥14,500
Attack Reaction - Destroy Breaking Scales: Target attack action card with combo gains +1 [Power].
Battleworn (If you defend with Breaking Scales, put a -1 [Defense] counter on it when the combat chain closes.)
Braveforge Bracers (Alpha) - Cold Foil
¥160,600
Once per Turn Action - [1 Resource]: Your next weapon attack this turn gains +1 [Power]. Activate this ability only if a weapon you control has hit this turn. Go again
Battleworn (If you defend with Braveforge Bracers, put a -1 [Defense] counter on it when the combat chain closes.)
Barkbone Strapping (Alpha) - Cold Foil
¥22,500
Instant - Destroy Barkbone Strapping: Roll a 6 sided die. Gain [Resources] equal to half the number rolled, rounded down.
Battleworn (If you defend with Barkbone Strapping, put a -1 [Defense] counter on it when the combat chain closes.)