Dusk Til Dawn Singles
Crown of Providence
from ¥16,500
When this defends, you may put a card from your hand or arsenal on the bottom of your deck. If you do, draw a card.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Widespread Annihilation
¥700
Rune Gate (If you control Runechants equal to or greater than Widespread Annihilation's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes a card from their hand.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Poison the Well
from ¥2,300
The next time a hero would gain {g} this turn, instead they lose that much {g}.
Hold the Line
from ¥1,300
If the attacking hero has drawn 2 or more cards this turn, prevent the next 3 damage that would be dealt to your hero this turn.
Star Struck
from ¥700
Bravo Specialization (You may only have this in your deck if your hero is Bravo.)
Crush - When this deals 4 or more damage to a hero, the only attacks they may play or activate during their next turn are attacks with base {p} greater than the damage dealt this way.
Unity - When this defends together with a card from hand, create a Seismic Surge token under any number of heroes' control.
Funeral Moon
from ¥800
You may play this from your banished zone.
If a hero has lost {g} this turn, you may play this as though it were an instant.
Create a Runechant token.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Censor
from ¥4,000
When this hits a hero, name a card. They can't play the named card until the end of their next turn.
Banneret of Courage
from ¥800
Solflare - When this is charged to your hero's soul, create a Courage token.
Widespread Ruin
¥800
Rune Gate (If you control Runechants equal to or greater than Widespread Ruin's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes the top card of their deck.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Widespread Destruction
¥800
Rune Gate (If you control Runechants equal to or greater than Widespread Destruction's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes a card from their arsenal.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Sold out
Scowling Flesh Bag
from ¥13,700
When this defends, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Blade Break (When the combat chain closes, if this defended, destroy it.)
Mischievous Meeps
from ¥700
When this hits a hero, gain control of an item with cost 2 or less they control. Otherwise, draw a card.
Go again
Banneret of Gallantry
from ¥1,200
Solflare - When this is charged to your hero's soul, create a Quicken token.
Warmonger's Diplomacy
from ¥5,600
Starting with the hero to your left, each hero chooses war or peace.
If they choose war, the only actions they may play or activate during their next turn are weapon and attack actions.
If they choose peace, the only actions they may play or activate during their next turn are non-weapon non-attack actions.
Slithering Shadowpede
¥200
If this was banished from your hand this turn, you may play it from your banished zone.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Runic Reckoning
from ¥400
This costs {r} less to play for each Runechant you control.
The next Runeblade attack action card you play this turn gets +3{p}.
Go again
Spirit of War
from ¥200
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card was charged this way, whenever an attack action card hits this combat chain, create a Courage token.
Deathly Delight (Red)
from ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Figment of Rebirth // Avalon, Archangel of Rebirth
¥800
Legendary (You may only have 1 Figment of Rebirth in your deck.)
When this enters the arena, you may put a yellow action card from your graveyard on top of your deck.
//
Once per Turn Action -- {r}{r}: Attack
When Avalon attacks, you may banish a card from your hero's soul. If you do, put a yellow card from your graveyard on top of your deck.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Figment of Erudition // Suraya, Archangel of Erudition
¥1,500
Legendary (You may only have 1 Figment of Erudition in your deck.)
When this enters the arena, create a Ponder token.
//
Once per Turn Action -- {r}{r}: Attack
When Suraya attacks, you may banish a card from your hero's soul. If you do, draw 2 cards.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)