Bittering Thorns (Yellow)
Bittering Thorns (Yellow) ¥100
When this hits, your next attack this turn gets +1{p}. Go again
Wrecking Ball
Wrecking Ball ¥100
Spell Fray Leggings
Spell Fray Leggings ¥200
Spellvoid 1 (If your hero would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Crouching Tiger
Crouching Tiger ¥100
Ephemeral (If this would be put into a graveyard from anywhere, instead it ceases to exist.) Go again
Timesnap Potion
Timesnap Potion ¥100
Action -- Destroy this: Gain 2 action points.
Spell Fray Tiara
Spell Fray Tiara ¥200
Spellvoid 1 (If your hero would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Leg Tap (Red)
Leg Tap (Red) ¥100
Go again
Colossal Bearing (Red)
Colossal Bearing (Red) ¥100
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy an equipment they control with 1 or less {d}."
Mechanical Strength (Blue)
Mechanical Strength (Blue) ¥100
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Zero to Sixty (Red)
Zero to Sixty (Red) ¥100
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Crackling (Red)
Crackling (Red) ¥100
Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}
Terra
Terra ¥200
At the beginning of each end phase, if there is an Earth card in your pitch zone, you may pay {r}. If you do, create a Might token. Essence of Earth (You may have Earth cards in your deck.)
Toughen Up
Toughen Up ¥100
Starlight Striders (Rainbow Foil)
Starlight Striders (Rainbow Foil) ¥600
When this defends, you may reveal an instant card from your hand. If you do, create an Embodiment of Lightning token.Blade Break (When the combat chain closes, if this defended, destroy it.)
Earthlore Empowerment (Yellow)
Earthlore Empowerment (Yellow) ¥100
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +4{p}.
Sizzle (Yellow)
Sizzle (Yellow) ¥100
Your next Lightning or Elemental attack this turn gets +2{p}. Go again
Flex Claws (Red)
Flex Claws (Red) ¥100
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Ira, Crimson Haze
Ira, Crimson Haze ¥100
Your second attack each turn gets +1{p}.
Evo Tekloscope
Evo Tekloscope ¥100
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Your Teklo Blaster attacks can target any opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Spark Spray (Yellow)
Spark Spray (Yellow) ¥100
When this is defended by 1 or more cards, you may pay {r}. If you do, this gets +1{p}.
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