Bravo (Promo)
Bravo (Promo) ¥400
Action - {r}{r}: Until end of turn, your attack action cards with cost 3 or greater gain dominate. Go again 
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Valda, Brightaxe (Promo)
Valda, Brightaxe (Promo) ¥500
Whenever an opponent draws a card during an action phase, create a Seismic Surge token for each card drawn this way. At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush gain dominate this turn.
Prism  (Promo)
Prism (Promo) ¥6,500
Once per Turn Instant - [2 Resource], banish a card from Prism's soul: Create a Spectral Shield token.
Kayo, Berserker Runt (Promo)
Kayo, Berserker Runt (Promo) ¥1,300
Whenever you play an attack action card with base power 6 or more [Power], roll a 6 sided die. On; 1-4 - Halve the attack's base [Power], rounded down. 5-6 - Double the attack's base [Power].
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Mark of the Huntsmen - Left (Promo)
Mark of the Huntsmen - Left (Promo) ¥400
Once per Turn Action — {r}, destroy this when the combat chain closes: Attack. Go again
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Kunai of Retribution - Left (Promo)
Kunai of Retribution - Left (Promo) ¥500
Once per Turn Action — {r}, destroy this when the combat chain closes: Attack. Go again
Hunter's Klaive (GEM Pack 2)
Hunter's Klaive (GEM Pack 2) ¥3,100
Once per Turn Action — 2: Attack. Go again When this hits a hero, mark them. Piercing 1
Nimblism (GEM Pack 2)
Nimblism (GEM Pack 2) from ¥500
The next attack action card with cost 1 or less you play this turn gets +3. Go again
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Dry Powder Shot (GEM Pack 2)
Dry Powder Shot (GEM Pack 2) from ¥200
When this is put face-up into your arsenal, it gets +2 this turn.
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Yellow Fin Harpoon (GEM Pack 2)
Yellow Fin Harpoon (GEM Pack 2) from ¥200
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's yellow, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
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Red Fin Harpoon (GEM Pack 2)
Red Fin Harpoon (GEM Pack 2) from ¥200
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Pinion Sentry (GEM Pack 2)
Pinion Sentry (GEM Pack 2) from ¥200
When this defends, you may Tap a cog you control. If you do, create a Golden Cog token.
Sky Skimmer (GEM Pack 2)
Sky Skimmer (GEM Pack 2) from ¥200
Once per Turn Instant — Tap a cog you control: This gets +1 or go again.
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Boom Grenade (GEM Pack 2)
Boom Grenade (GEM Pack 2) ¥1,800
Crank This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. When a Mechanologist attack action card you control hits a hero, destroy this and deal 4 damage to them.
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Redspine Manta (GEM Pack 2)
Redspine Manta (GEM Pack 2) ¥1,800
Action — Tap: Put an arrow from your hand face-up into your arsenal. Go again
Pick Up the Point (GEM Pack 1)
Pick Up the Point (GEM Pack 1) from ¥400
When this attacks, you may retrieve a dagger from your graveyard. Go again
Mark of the Black Widow (GEM Pack 1)
Mark of the Black Widow (GEM Pack 1) from ¥500
Stealth When this hits a marked hero, they banish a card from their hand.
Ursur, the Soul Reaper (Promo)
Ursur, the Soul Reaper (Promo) from ¥700
(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Ursur.) Once per Turn Action - 0: Attack While Ursur is attacking a hero with 1 or more cards in their soul, the attack has go again.
Rhinar, Reckless Rampage (Promo) Rhinar, Reckless Rampage (Promo)
Rhinar, Reckless Rampage (Promo) from ¥3,200
Whenever you discard a card with 6 or more {p} during your action phase, intimidate.
Stir the Wildwood (Red) (Promo)
Stir the Wildwood (Red) (Promo) ¥1,200
Earth Fusion (As an additional cost to play Stir the Wildwood, you may reveal an Earth card from your hand.) If you have dealt arcane damage to an opposing hero this turn, Stir the Wildwood gains +2 [Power]. If Stir the Wildwood was fused, it gains +2 [Power].
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