Promo Cards
Good Deeds Don't Go Unnoticed (Promo)
¥3,600
At the start of each other hero's turn, choose 1; they draw a card, they gain {r}, they gain 1{g}, or their next attack this turn gains +1{p}.
At the start of your turn, destroy this. If another hero drew a card from this, you draw a card, then repeat for {r}, {g}, and {p}.
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Go Bananas (Promo)
¥12,900
Name an action card. Open and reveal a booster pack of Flesh and Blood and put all cards with the chosen name into your hand. If the booster pack does not contain a card with the chosen name, you may repeat this process.
Parry Blade (Promo)
¥200
Once per Turn Action -- {r}: Attack
This gets +2{d} while defending a weapon attack.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Hot Streak (Promo)
¥200
Once per Turn Action -- {r}: Attack
When this is defended by 1 or more attack action cards, Hot Streak's attacks get go again this turn.
High Riser (Promo)
¥200
Once per Turn Action -- {r}{r}{r}: Attack
If you've drawn a card this turn, this gets +1{p}.
Mini Meataxe (Promo)
¥100
Once per Turn Action -- {r}{r}: Attack
When this attacks, draw a card then discard a random card.
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Hala Goldenhelm (Promo)
¥400
While Hala is face down in arsenal, at the start of your turn, you may turn her face up.
While Hala is face up in arsenal, whenever a sword attack you control hits, it gains go again and put an lesson counter on Hala. Then if there are 2 or more lesson counters on Hala, banish her, search your deck for Glistening Steelblade, put it face up in arsenal, and shuffle.
Helio Mitre (Promo)
¥100
(A player may add a Helio's Mitre to their card pool in an Uprising limited format.)
Instant - {r}{r}: Prevent the next 1 damage that would be dealt to your hero this turn by a source of your choice. Destroy Helio's Mitre at the beginning of the end phase.
Reduce to Runechant (Yellow) (Promo)
¥800
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.
Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
Over Loop (Blue) (Promo)
¥400
If Over Loop hits, put it on the bottom of your deck when the chain link resolves.
Boost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)
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Over Loop (Yellow) (Promo)
¥700
If Over Loop hits, put it on the bottom of your deck when the chain link resolves.
Boost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)
Whelming Gustwave (Blue) (Promo)
¥2,100
Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and "If this hits, draw a card."
Wrecker Romp (Yellow) (Promo)
¥500
As an additional cost to play Wrecker Romp, discard a random card.
Wrecker Romp (Red) (Promo)
¥1,500
As an additional cost to play Wrecker Romp, discard a random card.
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Viserai (Promo)
from ¥2,100
Whenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token.
Even Bigger Than That! (Yellow) (Promo)
¥2,100
Play Even Bigger Than That! only if you've dealt {p} damage this turn.
Opt 2, then reveal the top card of your deck. If it has {p} greater than the amount of damage you've dealt this turn, create a Quicken token and draw a card.
Jack-o'-lantern (Blue) (Promo)
¥200
Banish the top card of your deck. If it's blue, create a Runechant token. Go again
Jack-o'-lantern (Yellow) (Promo)
¥200
Banish the top card of your deck. If it's yellow, create a Runechant token. Go again
Test of Vigor (Promo)
¥200
When this defends, clash with the attacking hero. The winner creates a Vigor token.
Test of Might (Promo)
¥200
When this defends, clash with the attacking hero. The winner creates a Might token.