Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
Ephemeral (This can't start the game in your deck. If this would be put into your graveyard, instead remove it from the game.)Target attack action card gets go again.
Whenever you play a card from hand, you may put a card from hand face down into your arsenal.
Whenever a trap you control triggers, deal 1 damage to the attacking hero.
Action — {t}, destroy a Gold you control: Create a Goldfin Harpoon in your hand. Go againWhenever you draw a card during your action phase, you may put an arrow from your hand face-up into your arsenal.