Cut to the Chase (Red) (Promo)
Cut to the Chase (Red) (Promo) ¥800
Target Assassin attack action card with contract gains +3{p}. Look at the top card of the defending hero's deck. You may put it on the bottom.
Release the Tension (Blue) (Promo)
Release the Tension (Blue) (Promo) ¥200
Your next arrow attack this turn gains +1{p} and "Defense reactions can't be played from arsenal this chain link." Go again
Macho Grande (Yellow) (Promo)
Macho Grande (Yellow) (Promo) ¥200
Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)
Life of the Party (Blue) (Promo)
Life of the Party (Blue) (Promo) ¥200
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random; - Life of the Party gains "When this hits, gain life 2[Life]." - Life of the Party gains +2[Power]. - Life of the Party gains go again.
Invigorate (Blue) (Promo)
Invigorate (Blue) (Promo) ¥300
The next attack you fuse this turn gains +2 [Power]. Go again
Invigorate (Red) (Promo)
Invigorate (Red) (Promo) ¥500
The next attack you fuse this turn gains +4 [Power]. Go again
Polar Blast (Red) (Promo)
Polar Blast (Red) (Promo) ¥300
Target opposing hero may pay [3 Resource]. If they don't, your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again
Burgeoning (Blue) (Promo)
Burgeoning (Blue) (Promo) ¥200
If Burgeoning is played from arsenal, it gains +1 [Power].
Burgeoning (Red) (Promo)
Burgeoning (Red) (Promo) ¥300
If Burgeoning is played from arsenal, it gains +1 [Power].
Vexing Malice (Yellow) (Promo)
Vexing Malice (Yellow) (Promo) ¥300
Deal 2 arcane damage to target hero.
Vexing Malice (Red) (Promo)
Vexing Malice (Red) (Promo) ¥400
Deal 2 arcane damage to target hero.
Phantasmify (Blue) (Promo)
Phantasmify (Blue) (Promo) ¥300
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +3 [Power] and phantasm. Go again
Phantasmify (Yellow) (Promo)
Phantasmify (Yellow) (Promo) ¥400
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +4 [Power] and phantasm. Go again
Pulping (Yellow) (Promo)
Pulping (Yellow) (Promo) ¥500
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. While Pulping is defended by less than 2 non-equipment cards, it has go again.
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Wage Gold (Blue) (Promo)
Wage Gold (Blue) (Promo) ¥1,000
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
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Wage Gold (Red) (Promo)
Wage Gold (Red) (Promo) ¥2,500
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Toxicity (Blue) (Promo)
Toxicity (Blue) (Promo) ¥4,000
The next Assassin or Rangerattack action card you play this turn gains "When this hits a hero, they lose 3{g}." Go again
Toxicity (Red) (Promo)
Toxicity (Red) (Promo) ¥7,000
The next Assassin or Ranger attack action card you play this turn gains "When this hits a hero, they lose 5{g}." Go again
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Starting Stake (Promo)
Starting Stake (Promo) ¥200
If you control no Gold tokens, create a Gold token.
Yorick, Weaver of Tales (Promo)
Yorick, Weaver of Tales (Promo) ¥8,600
At the start of the game, all heroes shuffle their starting decks together. All heroes share the same deck and graveyard this game. A story of legend is said to be told; The dawn of a new age a sight to behold; From all corners of Rathe, heroes they came; The common language they spoke was that of great games.
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