Super Slam Singles
Right Behind You (Blue)
¥100
When this defends together with another card from hand, this gets +1{d} and look at the top card of your deck. You may put it on the bottom.
Dig In (Yellow)
¥100
When this defends, you may pay up to {r}{r}{r}. Create that many Toughness tokens.
Act of Glory (Red)
¥100
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this leaves the arena, your next attack this turn gets +6{p}.
The Old Switcheroo
¥200
Instant -- Discard this: The next time you would clash with target hero this turn, instead you reveal the top card of their deck and they reveal the top card of your deck. If you win the clash, they discard a card.
Gang Robbery
¥200
When this attacks a hero, steal an aura token they control. (Gain control of it.)
If you control 3 or more auras, this gets +3{p}.
Golden Gauntlets
¥200
Legendary Olympia Specialization (You may only have 1 Golden Gauntlets in your deck and only if your hero is Olympia.)
This counts as a Gold.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Authority of Ataya
from ¥48,400
Legendary (You may only have 1 Authority of Ataya in your deck.)
When this is pitched, defense reaction cards cost opponents an additional {r} to play this turn.
Dig In (Blue)
¥100
When this defends, you may pay up to {r}{r}{r}. Create that many Toughness tokens.
Arrogant Showboating
from ¥100
Create a Might token for each defending card controlled by an opponent on the combat chain.
Challenge the Alpha
¥100
When this attacks a Brute hero, this gets +2{p}.
When this hits a Brute hero, they discard a card. If it has 6 or more {p}, you lose 2{g}.
Liar's Charm
¥100
Choose any number;
Steal a Toughness or Vigor token.
The crowd boos you.
Target hero loses and can't gain abilities this action phase unless they discard a card.
Horns of the Despised (Exteneded Art)
¥400
When this defends, the crowd boos you.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Beat the Same Drum
from ¥100
If you've controlled an Agility token this turn, create an Agility token, then repeat for Confidence, Might, Toughness, and Vigor.
Go again
Story Beats (Blue)
from ¥100
When this attacks or defends, you may put a suspense counter on, or remove one from, an aura of suspense you control.
Old Leather and Vim
¥100
If you control a Toughness or Vigor token, this gets +1{p}.
When this hits a hero, create a Toughness and a Vigor token.
Helm of the Adored
¥100
When this defends, the crowd cheers you.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Comeback Kid (Yellow)
¥100
When this attacks a hero, if you have less {g} than them, the crowd cheers you.
If you've been cheered this turn, this gets +1{p}.
Tear Down the Idols
¥100
When this attacks a Revered hero, intimidate them. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.)
When this hits a Revered hero, they discard a card.