Edge of Their Seats (Blue)
Edge of Their Seats (Blue) ¥100
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +3{p}.
Full of Bravado (Blue)
Full of Bravado (Blue) ¥100
When this attacks or defends, if you control an aura of suspense, create a Confidence token.
Stonewall Impasse
Stonewall Impasse from ¥100
When this defends, clash with the attacking hero. If you win, this gets +1{d} until end of turn. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Hungry for More
Hungry for More from ¥200
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, gain 3{g}.
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Testament of Valahai
Testament of Valahai ¥12,700
If you control 3 or more Seismic Surge tokens, this gets +2{d}. If you control 6 or more, instead this gets +4{d}. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Colossal Bearing
Colossal Bearing ¥100
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy an equipment they control with 1 or less {d}."
Power Play (Blue)
Power Play (Blue) ¥100
If this was played from arsenal, it gets +5{p}.
Thunder Quake (Red)
Thunder Quake (Red) ¥100
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
Little Big Foot (Red)
Little Big Foot (Red) from ¥100
If there are two or more cards with cost 3 or more in your pitch zone, this gets +6{p}.
Little Big Foot (Blue)
Little Big Foot (Blue) from ¥100
If there are two or more cards with cost 3 or more in your pitch zone, this gets +4{p}.
Walk in My Shoes
Walk in My Shoes ¥100
If this has {p} greater than its base, it gets +1{p}.**Crush** - When this deals 4 or more damage to a hero, until the end of their next turn, the base {p} and {d} of attack action cards they control are halved, rounded up.
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