Civic Duty
Civic Duty ¥100
Whenever this defends, create a Vigor token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Good Time Chapeau (Promo)
Good Time Chapeau (Promo) ¥2,000
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) Action -- Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Wallop (Red)
Wallop (Red) ¥100
When you win a clash revealing this, create a Vigor token.
Concuss (Yellow)
Concuss (Yellow) ¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 5 base {p}.)
Big Bop (Yellow)
Big Bop (Yellow) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +4{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Big Bop (Blue)
Big Bop (Blue) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Stacked in Your Favor (Red)
Stacked in Your Favor (Red) ¥100
Go again Your attack action cards get +3{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Chivalry (Blue)
Chivalry (Blue) ¥200
Protect (You may defend any hero attacked by an opponent with this.)
Disable (Yellow)
Disable (Yellow) ¥100
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Colossal Bearing (Red)
Colossal Bearing (Red) ¥100
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy an equipment they control with 1 or less {d}."
Bastion of Duty
Bastion of Duty ¥200
Protect (You may defend any hero attacked by an opponent with this.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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High Riser (Promo)
High Riser (Promo) ¥300
Once per Turn Action -- {r}{r}{r}: Attack If you've drawn a card this turn, this gets +1{p}.
Macho Grande (Yellow) (Promo)
Macho Grande (Yellow) (Promo) ¥200
Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)
Anothos (Promo)
Anothos (Promo) ¥4,800
Once per Turn Action - [3 Resource]: Attack If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Bravo (Promo)
Bravo (Promo) ¥1,400
Action - {r}{r}: Until end of turn, your attack action cards with cost 3 or greater gain dominate. Go again 
Bravo, Showstopper (Promo)
Bravo, Showstopper (Promo) ¥5,000
Action - [2 Resource]: Until end of turn, your attack action cards with cost [3 Resource] or greater gain dominate. Go again
Wallop (Yellow)
Wallop (Yellow) ¥100
When you win a clash revealing this, create a Vigor token.
Thunk (Yellow)
Thunk (Yellow) ¥100
When you win a clash revealing this, create a Might token.
Stand Ground
Stand Ground from ¥100
If you control a Might token, this gets +1{d}. If you control a Vigor token, this gets +1{d}. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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