Genesis (Promo)
Genesis (Promo) ¥12,100
At the start of your turn, you may put a card from your hand into your hero's soul. If it's an Illusionist card, create a Spectral Shield token. If it's a Light card, draw a card. Spectra (This can be attacked. When this becomes the target of an attack, destroy it and close the combat chain. The attack does not resolve.)
Driftwood Quiver (Promo)
Driftwood Quiver (Promo) ¥400
Riptide Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Riptide.) Instant -- Destroy Driftwood Quiver: Put a card from your arsenal on the bottom of your deck.
Quicksilver Dagger (Promo)
Quicksilver Dagger (Promo) ¥700
Once per Turn Action -- {r}: Attack If another weapon you control has gained go again this turn, Quicksilver Dagger has go again.
Spider's Bite (Promo)
Spider's Bite (Promo) ¥1,200
Once per Turn Action -- {r}{r}: Attack. Go again Piercing 1 (If this is defended by an equipment, it has +1{p}.) When this hits a hero, the next time they defend with 1 or more attack action cards this turn, those cards have -1{d} while defending.
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Storm of Sandikai (Promo)
Storm of Sandikai (Promo) ¥1,700
Dragon allies you control have "Once per Turn Action - 0: Attack".
Passing Mirage (Promo)
Passing Mirage (Promo) ¥2,500
The first Illusionist attack action card you play each turn loses and can't gain phantasm. Spectra 
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Squizzy & Floof (Promo)
Squizzy & Floof (Promo) from ¥300
At the start of each opposing hero's turn, they may create a Cracked Bauble in their hand. If they do, you create a Gold token.
Teklovossen (Promo)
Teklovossen (Promo) from ¥100
You may play Evos from your banished zone. Once per Turn Instant -- {r}{r}{r}: You may play your next Evo this turn as though it were an instant. When you do, draw a card.
Maxx Nitro (Promo)
Maxx Nitro (Promo) from ¥100
Once per Turn Action -- {r}{r}: Create a Hyper Driver token with 2 steam counters. Activate this ability only if you've boosted this turn. Hyper Drivers you control get crank.
Uzuri (Promo)
Uzuri (Promo) from ¥200
Once per Turn Attack Reaction -- Banish a card from your hand face down: Turn the card banished this way face up. If it's an attack action card with cost 2 or less, put target attacking card with stealth from the active chain link on the bottom of its owner's deck, then put the banished card onto the active chain link as the attacking card.
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Kano (Promo)
Kano (Promo) from ¥1,800
Instant - {r}{r}{r}: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant. 
Dromai (Promo)
Dromai (Promo) ¥6,500
Whenever you pitch a red card, create an Ash token. If you've played a red card this turn, dragons you control have go again while attacking.
Katsu (Promo)
Katsu (Promo) ¥500
The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.
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Briar (Promo)
Briar (Promo) ¥4,100
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.) Whenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token. Whenever you play your second non-attack action card each turn, create an Embodiment of Lightning token.
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Bravo, Showstopper (Promo)
Bravo, Showstopper (Promo) ¥2,600
Action - [2 Resource]: Until end of turn, your attack action cards with cost [3 Resource] or greater gain dominate. Go again
Diamond (Promo)
Diamond (Promo) ¥19,400
Action -- Destroy {name}: Draw a card. Go again
Blasmophet, the Soul Harvester (Promo)
Blasmophet, the Soul Harvester (Promo) from ¥2,000
(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Blasmophet.) Once per Turn Action - 0: Attack Whenever Blasmophet attacks, you may banish a Shadow card from your hand. If you do, you may banish a card from the defending hero's soul.
Spectral Shield (Green)
Spectral Shield (Green) ¥400
(Auras stay in the arena until they are destroyed.) If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.
Fry (Red)
Fry (Red) ¥100
Go again
Crackling (Red)
Crackling (Red) ¥100
Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}
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