Benji, the Piercing Wind (Marvel) Benji, the Piercing Wind (Marvel)
Benji, the Piercing Wind (Marvel) ¥3,300
Attack action cards you control with 2 or less {p} can't be defended by cards from hand. The first time an attack action card you control hits each turn, your next attack gets +1{p}.
Soul Bond Belief (yellow)
Soul Bond Belief (yellow) ¥100
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Shimmering Specter (blue)
Shimmering Specter (blue) ¥100
While this is attacking or defending, when this leaves the arena, create a Spectral Shield token.**Mirage**
Runic Fellingsong (blue)
Runic Fellingsong (blue) ¥100
When this attacks, you may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Power of Make Believe (blue) (Rainbow Foil)
Power of Make Believe (blue) (Rainbow Foil) ¥100
This gets +1{p} for each card with 6 or more {p} defending it.**Mirage**
Power of Make Believe (red) (Rainbow Foil)
Power of Make Believe (red) (Rainbow Foil) ¥100
This gets +1{p} for each card with 6 or more {p} defending it.**Mirage**
Phoenix Bannerman: Legs
Phoenix Bannerman: Legs ¥100
**Legendary**Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create an Agility token.**Go again**
Manifest Muscle
Manifest Muscle ¥100
If you've created a card this turn, this gets +1{p}.
Insult to Injury (red) (Rainbow Foil)
Insult to Injury (red) (Rainbow Foil) ¥100
When this attacks a hero, if you have more {h} than them, this gets **go again**.
Insult to Injury (red)
Insult to Injury (red) ¥100
When this attacks a hero, if you have more {h} than them, this gets **go again**.
Heart Wrencher (blue) (Rainbow Foil)
Heart Wrencher (blue) (Rainbow Foil) ¥100
**Boost**
Heart Wrencher (red) (Rainbow Foil)
Heart Wrencher (red) (Rainbow Foil) ¥100
**Boost**
Heart Wrencher (red)
Heart Wrencher (red) ¥100
**Boost**
Fasting Carcass (blue)
Fasting Carcass (blue) ¥100
The next blue action card you play this turn gets **go again**.**Go again****Blood Debt**
Concoct Disorder (red)
Concoct Disorder (red) ¥100
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Become the Bottle (yellow)
Become the Bottle (yellow) ¥100
When this attacks, choose a card on the combat chain. This gets the chosen card's name.**Go again**
Bad Breath (blue) (Rainbow Foil)
Bad Breath (blue) (Rainbow Foil) ¥100
**Intimidate** target hero.The next time an attack you control hits this turn, create a Might token.**Go again**
mBrio Base Digits (Cold Foil)
mBrio Base Digits (Cold Foil) ¥200
**Instant** - {t} this and a cog you control: This gets +1{d} until end of turn.**Temper**
mBrio Base Cortex (Cold Foil)
mBrio Base Cortex (Cold Foil) ¥200
If you control a Hyper Driver, this gets +2{d}.**Guardwell**
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