High Seas Singles

Battalion Barque (Red)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Battalion Barque (Blue)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Barnacle
¥100
Action -- {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Angry Bones (Yellow)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Angry Bones (Red)
¥100
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.

Angry Bones (Blue)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Yo Ho Ho!
from ¥100
Your next Pirate ally attack this turn gets +1{p} and "When this hits a hero, create a Gold token."
Go again

Shifting Tides
from ¥100
Go again
At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.

Regain Composure
from ¥100
Your next attack this turn gets +1{p} and "When this hits, {u} your hero."
Go again

Pilfer the Wreck (Yellow)
from ¥100
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.

Pilfer the Wreck (Red)
from ¥100
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.

Pilfer the Wreck (Blue)
from ¥100
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.

Paddle Faster
from ¥100
When this attacks, you may {t} an ally you control. If you do, this gets go again.

Lost in Transit
from ¥100
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.

Limpit, Hop-a-long
¥100
Action -- {r}, {t}: Attack. Go again
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Hook
from ¥100
Look at the top card of your deck. If it's an arrow, you may put it face-up into your arsenal. If you do, it gets +1{p} this turn.
Go again

Hoist 'Em Up
from ¥100
When this defends, you may {t} an ally you control. If you do, this gets +1{d}.