Mangle
Mangle ¥200
Crush - If Mangle deals 4 or more damage to a hero, destroy target equipment they control with a -1{d} counter on it.
Crippling Crush
Crippling Crush ¥200
Bravo Specialization (You may only have Crippling Crush in your deck if your hero is Bravo.) Crush - If Crippling Crush deals 4 or more damage to a hero, they discard 2 random cards.
Crater Fist
Crater Fist ¥400
Action - {r}{r}{r}, destroy Crater Fist: Your attacks with crush gain +2{p} this turn. Go again Temper (If you defend with Crater Fist, put a -1{d} counter on it when the combat chain closes then destroy it if it has 0{d}.)
Alpha Rampage
Alpha Rampage ¥100
Rhinar Specialization (You may only have Alpha Rampage in your deck if your hero is Rhinar.) As an additional cost to play Alpha Rampage, discard a random card. When you attack with Alpha Rampage, intimidate.
Fyendal's Spring Tunic
Fyendal's Spring Tunic ¥20,800
At the start of your turn, if Fyendal's Spring Tunic has less than 3 energy counters on it, you may put an energy counter on it. Instant - Remove 3 energy counters from Fyendal's Spring Tunic: Gain {r} Blade Break (If you defend with Fyendal's Spring Tunic, destroy it when the combat chain closes.)
Storm Striders
Storm Striders ¥7,500
Instant - {r}, destroy Storm Striders: You may play your next Wizard 'non-attack' action card this turn as though it were an instant. Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay {r}{r} instead. If you do, prevent 2 arcane damage that source would deal.)
Grasp of the Arknight
Grasp of the Arknight ¥10,800
Once per Turn Action - {r}{r}: Create a Runechant token. This ability costs an additional {r} to activate for each Runechant you control. Go again Battleworn (If you defend with Grasp of the Arknight, put a -1{d} counter on it when the combat chain closes.)
Teklo Foundry Heart
Teklo Foundry Heart ¥3,500
Once per Turn Action - {r}: Banish the top 2 cards of your deck. Gain {r} for each Mechanologist card banished this way. Activate this ability only if you have boosted this turn. Go again Battleworn (If you defend with Teklo Foundry Heart, put a -1{d} counter on it when the combat chain closes.)
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Mask of Momentum
Mask of Momentum ¥15,000
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card. Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)
Art of War
Art of War ¥800
Choose 2; - Attack action cards you control gain +1{p} and +1{d} this turn. - The next attack action card you play this turn gains go again. - Until end of turn, you may defend with attack action cards from arsenal. - You may banish an attack action card from your hand. If you do, draw 2 cards.
Gorganian Tome
Gorganian Tome ¥500
Legendary (You may only have 1 Gorganian Tome in your deck.) Draw X cards, where X is 1 plus the number of Gorganiam Tome's in all graveyards. Go again
Crazy Brew
Crazy Brew ¥100
Action - Destroy Crazy Brew: Roll a 6 sided die. On; 1 or 2 - Lose 2{g}. Go again 3 or 4 - Gain 2{g}. Go again 5 or 6 - Gain {r}{r}, gain 2 action points, and your next attack this turn gains +2{p}.
Last Ditch Effort
Last Ditch Effort ¥100
When you play Last Ditch Effort, if you have no cards in your deck, it gains +4{p} and go again. 
Forked Lightning
Forked Lightning ¥200
Deal 2 arcane damage to target hero. Deal 2 arcane damage to target hero. (Effects that modify damage, modify both damage effects of Forked Lightning. Forked Lightning is considered a single source of damage.)
Mordred Tide
Mordred Tide ¥400
Until end of turn, if you would create a Runechant token, instead create that many plus 1. Go again
Become the Arknight
Become the Arknight ¥200
Viserai Specialization (You may only have Become the Arknight in your deck if your hero is Viserai.)  You may discard an action card. If you discard an attack action card this way, search your deck for a Runeblade 'non-attack' action card, reveal it, and put it into your hand. If you discard a 'non-attack' action card this way, search your deck for a Runeblade attack action card, reveal it, and put it into your hand. Shuffle your deck. Go again
Dread Triptych
Dread Triptych ¥400
When Dread Triptych attacks, if you've played a 'non-attack' action card this turn, create a Runechant token.  When Dread Triptych attacks, if you've dealt arcane damage this turn, create a Runechant token. If Dread Triptrych hits, create a Runechant token.
Arknight Ascendancy
Arknight Ascendancy ¥100
Viserai Specialization (You may only have Arknight Ascendency in your deck if your hero is Viserai.)  Arknight Ascendency costs {r} less to play for each Runechant you control. If Arknight Ascendency hits, create X Runechant tokens, where X is the damage dealt by Arknight Ascendency. Dominate
Nock the Deathwhistle
Nock the Deathwhistle ¥100
Azalea Specialization (You may only have Nock the Deathwhistle in your deck if your hero is Azalea.) Search your deck for an arrow card, reveal it, then shuffle your deck and put it on top of your deck. Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.) Go again
Remorseless
Remorseless ¥1,000
(Arrows can only be played from arsenal and only if you control a bow.) If Remorseless is put into your arsenal face up, until end of turn it gains "Defense reactions can't be played from arsenal to Remorseless's chain link."  If Remorseless hits a hero, until the end of their next turn, whenever they play an action card, they lose 1{g}.
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