Thunder Quake (Yellow)
Thunder Quake (Yellow) ¥100
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
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Stonewall Confidence (Red)
Stonewall Confidence (Red) ¥100
Go again Cards you control with cost 3 or more get +4{d} while defending. At the beginning of your action phase, destroy this.
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Stonewall Confidence (Blue)
Stonewall Confidence (Blue) ¥100
Go again Cards you control with cost 3 or more get +2{d} while defending. At the beginning of your action phase, destroy this.
Ironrot Helm
Ironrot Helm ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Emerging Power (Red)
Emerging Power (Red) ¥100
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
Emerging Power (Blue)
Emerging Power (Blue) ¥100
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +1{p}.
Debilitate (Yellow)
Debilitate (Yellow) ¥100
Crush - When this deals 4 or more damage to a hero, their first attack during their next turn gets -2{p}.
Buckling Blow (Yellow)
Buckling Blow (Yellow) ¥100
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
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Testament of Valahai  (Marvel) Testament of Valahai  (Marvel)
Testament of Valahai (Marvel) ¥267,200
If you control 3 or more Seismic Surge tokens, this gets +2{d}. If you control 6 or more, instead this gets +4{d}. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
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