Crash Down (Yellow)
Crash Down (Yellow) ¥100
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +5{p}.
Boulder Drop (Yellow)
Boulder Drop (Yellow) ¥100
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Lay Down the Law (Red)
Lay Down the Law (Red) ¥100
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
Zipper Hit (Yellow)
Zipper Hit (Yellow) ¥100
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Firewall (Red)
Firewall (Red) ¥100
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Zipper Hit (Red)
Zipper Hit (Red) ¥100
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zero to Sixty (Red)
Zero to Sixty (Red) ¥100
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Lightning Press (Blue)
Lightning Press (Blue) ¥100
Target attack action card with cost 1 or less gets +1{p}. (You can play this after the opponent has decided how to defend.)
Spark Spray (Blue)
Spark Spray (Blue) ¥100
When this is defended by 1 or more cards, you may pay {r}. If you do, this gets +1{p}.
Photon Rush (Blue)
Photon Rush (Blue) ¥100
Lightning Flow - If you've played a Lightning card this turn, this gets go again.
Cloud Cover
Cloud Cover ¥100
The next time you would be dealt damage this turn, prevent 2 of that damage.
Spark Spray (Yellow)
Spark Spray (Yellow) ¥100
When this is defended by 1 or more cards, you may pay {r}. If you do, this gets +1{p}.
Sizzle (Yellow)
Sizzle (Yellow) ¥100
Your next Lightning or Elemental attack this turn gets +2{p}. Go again
Harness Lightning (Yellow)
Harness Lightning (Yellow) ¥100
Lightning Flow - If you've played a Lightning card this turn, deal 2 arcane damage to target hero.
Static Shock (Yellow)
Static Shock (Yellow) ¥100
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.
Lightning Surge (Yellow)
Lightning Surge (Yellow) ¥100
If this was played from arsenal, it gets go again.
Fry (Yellow)
Fry (Yellow) ¥100
Go again
Crackling (Yellow)
Crackling (Yellow) ¥100
Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}
Harness Lightning (Red)
Harness Lightning (Red) ¥100
Lightning Flow - If you've played a Lightning card this turn, deal 3 arcane damage to target hero.
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