プロモカード
当社が販売のために提供するすべてのプロモーションは、コレクション購入および/またはトレードを通じて取得されたものです。ディストリビューターから直接プロモーションを入手できる場合は、LSS の意図どおりにプロモーションを使用して、ゲームを宣伝し、コミュニティのメンバーのサポートに報いることを約束します。
当分の間、いくつかのプロモーションリストを削除することを決定しました。市場を監視し、安定するまで待ちます。私たちはサポーターの皆様にFaB Foundryの買収に自信を持ってもらいたいのですが、現時点ではプロモーションに関して不確実性が多すぎます。
FaB Foundry の運営について質問や懸念がある場合は、電子メール: fabfoundryco@gmail.com、FaB Foundry Facebook ページ、または FaB Discord (ユーザー名: Onit_FaBFoundry #9475) を通じて Onit までご連絡ください。
Katsu (Promo)
¥200
The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.
Briar (Promo)
¥4,100
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Whenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token.
Whenever you play your second non-attack action card each turn, create an Embodiment of Lightning token.
Oldhim (Promo)
¥2,800
Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Once per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.
Kassai, Cintari Sellsword (Promo)
¥1,700
Your second sword attack each turn costs [1 Resource] less.
At the beginning of your end phase, if you have attacked 2 or more times with weapons this turn, create a Copper token for each weapon attack that hit.
Sold out
Mark of the Huntsmen - Left (Promo)
¥600
Once per Turn Action — {r}, destroy this when the combat chain closes: Attack. Go again
Fiddler's Green (GEM Pack 2)
from ¥1,100
When this is put into your graveyard from anywhere, gain 3 life .
Heave Ho! (GEM Pack 2)
¥200
Your next Pirate ally attack this turn gets overpower and "When this hits a hero, create a Gold token."
Go again
Pinion Sentry (GEM Pack 2)
from ¥200
When this defends, you may Tap a cog you control. If you do, create a Golden Cog token.
Sold out
Compass of Sunken Depths (GEM Pack 2)
¥600
Instant — Tap: Look at the top card of your deck.
The first card with watery grave you play from your graveyard each turn gets go again.
Endear Devotion (GEM Pack 1)
from ¥400
Target dagger attack gets +3{p}. If you control 2 or more Draconic chain links, create a Fealty token.
Embodiment of Earth (Promo)
¥18,400
'Non-attack' action cards you control have +1 [Defense] while defending.
At the beginning of your action phase, destroy Embodiment of Earth.
Rhinar, Reckless Rampage (Promo)
from ¥2,800
Whenever you discard a card with 6 or more {p} during your action phase, intimidate.
In the Swing (Promo)
¥2,100
Play In the Swing only if you have attacked 2 or more times with weapons this turn.
Target weapon attack gains +3{p}.
Sigil of Deadwood (Promo)
¥600
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, create a Runechant token.
Bully Tactics (Promo)
¥7,400
When this attacks a hero, you may pay up to [3 Resource]. Intimidate them that many times.
Backup Protocol: RED (GEM Pack 3)
¥600
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.Instant — [2 Resources], destroy this: Return a red Mechanologist attack action card from your graveyard to your hand.
Sold out
Cerebellum Processor (Promo)
¥5,500
Once per Turn Instant -- [2 Resource]:Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.Once Per Turn Action — 0: Draw a card.
Sold out
Hammerhead, Harpoon Cannon (Promo)
¥300
Action -- [3 Resources][1 Resource], TAP: Your next arrow attack this turn gets +4POWER. If it has harpoon in its name, it gets overpower. go again (It can't be defended by more than 1 action card.)