Mocking Blow (Blue) (Promo)
Mocking Blow (Blue) (Promo)
When this attacks a hero, if you have more LIFE than them, the crowd boos you. If you've been booed this turn, this gets +2 Power.
¥1,100
Groundbreaker Crix (Promo)
Groundbreaker Crix (Promo)
Your attacks get +1POWER while attacking a hero who controls a Seismic Surge token.Whenever you attack a Guardian hero, clash with them. The winner creates a Seismic Surge token.
¥1,100
Boulder Drop (Red) (GEM Pack 3)
Boulder Drop (Red) (GEM Pack 3)
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
¥1,100
Gesture of Goodwill (Promo)
Gesture of Goodwill (Promo)
Protect When this protects another hero, they may give you a token they control.
¥1,100
Arcane Seeds // Life - (Promo)
Arcane Seeds // Life - (Promo)
Create a Runechant token. Create a Runechant token.Go againMeld (You may play 1 or both halves of this card. Each costs 0.)
¥1,100
Sic 'Em Shot (Blue) (Promo)
Sic 'Em Shot (Blue) (Promo)
(Arrows can only be played from arsenal and only if you control a bow.) Go again
¥1,100
Kayo, Armed and Dangerous (Promo)
Kayo, Armed and Dangerous (Promo)
You have 1 weapon zone. (You may only have one 1H weapon or off-hand equipped.) Attack action cards you own get +1{p} while they are in any zone other than the combat chain. The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
¥1,100
Even Bigger Than That! (Blue) (Promo)
Even Bigger Than That! (Blue) (Promo)
Play Even Bigger Than That! only if you've dealt {p} damage this turn. Opt 1, then reveal the top card of your deck. If it has {p} greater than the amount of damage you've dealt this turn, create a Quicken token and draw a card.
¥1,100
Emeritus Scolding (Blue) (Promo)
Emeritus Scolding (Blue) (Promo)
Deal 2 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 4 arcane damage to them.
¥1,100
Banneret of Protection (Promo)
Banneret of Protection (Promo)
Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.
¥1,100
Herald of Triumph (Red) (Promo)
Herald of Triumph (Red) (Promo)
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm
¥1,100
Spider's Bite (Promo)
Spider's Bite (Promo)
Once per Turn Action -- {r}{r}: Attack. Go again Piercing 1 (If this is defended by an equipment, it has +1{p}.) When this hits a hero, the next time they defend with 1 or more attack action cards this turn, those cards have -1{d} while defending.
¥1,100
Azalea (Promo)
Azalea (Promo)
Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again 
¥1,100
Chane  (Promo)
Chane (Promo)
Once per Turn Action - Create a Soul Shackle token: Your next Runeblade or Shadow action this turn gains go again. Go again 
¥1,100
Boltyn (Promo)
Boltyn (Promo)
If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card. Attack Reaction - Banish a card from Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.
¥1,100
Scar Tissue (GEM Pack 1)
Scar Tissue (GEM Pack 1)
Target dagger attack gets +3 and "When this hits a hero, mark them."
¥1,100
Rake Over the Coals (GEM Pack 1)
Rake Over the Coals (GEM Pack 1)
Draconic attacks get +1{p} this turn.
¥1,100
Sap (Red) (Promo)
Sap (Red) (Promo)
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage to a hero, you may remove an energy counter from a permanent they control.
¥1,100
Runechant of Wrath (GEM Pack 5)
Runechant of Wrath (GEM Pack 5)
This counts as a Runechant. When an attack usurps this, it gets overpower.When this is destroyed, create a Runechant token.At the beginning of your action phase or when you play an attack action card, destroy this.
¥900