Staff of Verdant Shoots (Promo)
Staff of Verdant Shoots (Promo)
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
¥200
Compass of Sunken Depths (Promo)
Compass of Sunken Depths (Promo)
Instant -- TAP: Look at the top card of your deck.The first card with watery grave you play from your graveyard each turn gets go again.
¥200
Cheers! (Promo)
Cheers! (Promo)
Go againWhen this enters or leaves the arena, the crowd cheers you.At the start of your turn, destroy this.
¥200
Clamp Press (GEM Pack 3)
Clamp Press (GEM Pack 3)
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.Wrenches you control get +2POWER.
¥200
Sigil of Deadwood (Promo)
Sigil of Deadwood (Promo)
Go again At the beginning of your action phase, destroy this. When this leaves the arena, create a Runechant token.
¥200
Sigil of Sanctuary (Promo)
Sigil of Sanctuary (Promo)
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
¥200
Uplifting Performance (Promo)
Uplifting Performance (Promo)
If you control a Confidence or Toughness token, this gets +1POWER.When this hits a hero, create a Confidence and a Toughness token.
¥200
Cheater's Charm (Promo)
Cheater's Charm (Promo)
Choose any number; * Steal a Confidence or Toughness token. * The crowd boos you. * If you control an attack with 6 or more damage, deal 2 damage to target hero unless they discard a card.
¥200
Moment Maker (GEM Pack 3)
Moment Maker (GEM Pack 3)
Once per Turn Action — [3 Resources]: AttackIf you control 3 or more auras of suspense, this gets +2POWER and "When this hits a hero, the crowd cheers you."
¥200
Count Your Blessings (Red) (Promo)
Count Your Blessings (Red) (Promo)
Once per Turn Instant -- [2 Resource]:Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.
¥200
Shelly, Hardened Traveler (Promo)
Shelly, Hardened Traveler (Promo)
Action — 3, Tap: Attack Instant — Tap: The next attack action card you defend with this turn gets +1 Defense. Watery Grave 
¥200
Cutty Shark, Quick Clip (Promo)
Cutty Shark, Quick Clip (Promo)
Action — 1, Tap: Attack Once per Turn Action — 1: Your next ally attack this turn gets +1. Go again Watery Grave
¥200
Barnacle (Promo)
Barnacle (Promo)
Action — Tap: Attack Watery Grave
¥200
Wind Chakra (Promo)
Wind Chakra (Promo)
The next Crouching Tiger you play this turn gets +3POWER. If you've transcended this turn, instead it gets +5POWER.
¥200
First Tenet of Chi: Tide (Promo)
First Tenet of Chi: Tide (Promo)
Your next blue attack this turn gets +2 POWER.Go again
¥200
Emissary of Tides (Promo)
Emissary of Tides (Promo)
When this attacks, you may put a card from your hand on the bottom of your deck. If you do, this gets +2POWER.
¥200
Bruised Leather - (Promo)
Bruised Leather - (Promo)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
¥200
Count Your Blessings (Yellow) (Promo)
Count Your Blessings (Yellow) (Promo)
Gain X life, where X is 2 plus the number of Count Your Blessings in your graveyard.
¥200
Paddle Faster (Promo)
Paddle Faster (Promo)
When this attacks, you may Tap an ally you control. If you do, this gets go again.
¥200
Ira, Scarlet Revenger (Promo)
Ira, Scarlet Revenger (Promo)
Your second attack each turn gets +1[Power]
¥200