Malefic Incantation (Red)
Malefic Incantation (Red) from ¥200
Go again This enters the arena with 3 verse counters. When it has none, destroy it. Once per turn, when you play an attack action card, remove a verse counter from this. If you do, create a Runechant token.
Count Your Blessings (Red)
Count Your Blessings (Red) from ¥200
Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.
Widow Web Crawler
Widow Web Crawler from ¥400
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Arc Lightning
Arc Lightning from ¥200
Aurora Specialization (You may only have this in your deck if your hero is Aurora.) Whenever you go again this turn, deal 1 arcane damage to any target. The next action card you play this turn gets go again. Go again
Widow Back Abdomen
Widow Back Abdomen from ¥400
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Unsheathed
Unsheathed from ¥3,400
Your next sword attack this turn gets +3{p} and "When this attacks, if its {p} is greater than twice its base, it gets go again." Go again
Lightning Greaves
Lightning Greaves from ¥4,700
Instant -- {r}, destroy this: Instant cards you play this turn get go again. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Sigil of Brilliance
Sigil of Brilliance ¥2,100
Oscilio Specialization (You may only have this in your deck if your hero is Oscilio.) At the beginning of your action phase, destroy this. When this leaves the arena, draw a card.
Eclectic Magnetism
Eclectic Magnetism from ¥1,500
When this attacks, you may play a non-attack action card this chain link as though it were an instant.
Mental Block
Mental Block from ¥1,000
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Ponder token.
Null <> Shock
Null <> Shock from ¥700
If target instant card has cost less than the total arcane damage you've dealt to opposing heroes this turn, negate it. (It does not resolve.) Meld (You may play 1 or both halves of this card. Each costs 1.) Deal 1 arcane damage to any target.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red) from ¥100
Choose up to 2 attack action cards with cost 0 or more on the active chain link. Return them to their owner's hand when the chain link resolves.
Snuff Out
Snuff Out from ¥400
When this hits a hero, you may destroy an aura you control. If you do, they discard a card.
Eternal Inferno
Eternal Inferno from ¥500
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
Widow Claw Tarsus
Widow Claw Tarsus from ¥200
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Sigil of Aether
Sigil of Aether ¥1,200
At the beginning of your action phase, destroy this. When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
High Voltage
High Voltage from ¥300
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Cut Through the Facade
Cut Through the Facade from ¥1,500
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Rootbound Carapace (Yellow)
Rootbound Carapace (Yellow) from ¥100
(Defense reactions can be played from hand or arsenal to defend.) Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Face Purgatory
Face Purgatory ¥7,200
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
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