Deadwood Dirge (Red)
Deadwood Dirge (Red)
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
¥100
Widow Claw Tarsus
Widow Claw Tarsus
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
¥200
Photon Splicing (Blue)
Photon Splicing (Blue)
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
¥100
Cadaverous Tilling (Red)
Cadaverous Tilling (Red)
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.
¥100
Smash Up
Smash Up
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.
¥100
Sigil of Aether
Sigil of Aether
At the beginning of your action phase, destroy this. When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
¥3,600
High Voltage
High Voltage
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
¥400
Gustwave of the Second Wind
Gustwave of the Second Wind
Combo - If Surging Strike was the last attack this combat chain, this gets go again.
¥1,500
Burn Up <> Shock
Burn Up <> Shock
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Deal 1 arcane damage to any target.
¥100
Arcane Seeds <> Life
Arcane Seeds <> Life
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
¥100
Drink 'Em Under the Table
Drink 'Em Under the Table
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a card. (When this chain link resolves, if this hit, you win, otherwise they win.)
¥600
Blast to Oblivion (Red)
Blast to Oblivion (Red)
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
¥100
Summer's Fall (Red)
Summer's Fall (Red)
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
¥100
Well Grounded
Well Grounded
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
¥100
Flittering Charge (Red)
Flittering Charge (Red)
If you've played an instant card this chain link, this gets go again.
¥100
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Gain X{g}, where X is 2 plus the number of Count Your Blessings in your graveyard.
¥100
Sold out
Face Purgatory
Face Purgatory
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
¥20,500
Save the Thought (Red)
Save the Thought (Red)
Shuffle up to 3 non-attack action cards from your graveyard into your deck. Create a Ponder token.
¥100
Eternal Inferno
Eternal Inferno
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
¥200