Rosetta Singles
Oscilio, Constella Intelligence
¥100
Once per Turn Instant -- Discard an instant: Draw a card.
Essence of Lightning (You may have Lightning cards in your deck.)
Adaptive Dissolver
from ¥1,400
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Earth's Embrace
¥200
Go again
At the beginning of your end phase, create an Embodiment of Earth token. Then, if you haven't banished an Earth card this turn, destroy this.
Arcane Twining (Blue)
¥100
Deal 1 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Vaporize <> Shock
from ¥200
Destroy an aura permanent with cost X or less and/or up to X aura tokens, where X is the total arcane damage you've dealt to opposing heroes this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Arcanite Fortress
¥7,600
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Second Strike (Red)
¥100
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Blast to Oblivion (Red)
from ¥100
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Arcane Seeds <> Life
from ¥100
Create a Runechant token. Create a Runechant token.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Gain 1{g}
Condemn to Slaughter (Blue)
from ¥100
Your next Runeblade attack this turn gets +1{p}.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Burn Up <> Shock
¥100
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Photon Splicing (Blue)
¥100
Deal 2 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Deadwood Dirge (Red)
¥100
Destroy an aura you control. If you do, create 3 Runechant tokens.
Go again
Rootbound Carapace (Blue)
¥100
(Defense reactions can be played from hand or arsenal to defend.)
Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Pulsing Aether <> Life
from ¥100
Deal 4 arcane damage to any target.
Meld (You may play 1 or both halves of this card. Each costs 1.)
Gain 1{g}
Glyph Overlay (Red)
from ¥100
Deal X+3 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name.
Surge - If this deals more than 3 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Etchings of Arcana (Red)
¥100
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, you may return an aura with Sigil in its name from your graveyard to your hand.
Sigil of Conductivity
¥100
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.