All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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Balance of Justice (Rainbow Foil)
$299.95
Instant -- Destroy this: Draw a card. Activate this only if an opponent has drawn 2 or more cards this turn.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Restvine Elixir (Rainbow Foil)
$0.55
Your next attack this turn gets +3{p}.You may destroy an Inertia token you control. If you do, gain 1{h}.**Go again**
Punch Above Your Weight (Red)
from $0.20
When this attacks, you may pay {r}{r}{r}. If you do, this gets +5{p}.
Time Flies When You're Having Fun
from $0.35
The next time an attack action card hits a hero this turn, you may destroy an aura they control.
If this was played from arsenal, the next attack action card you play this turn gets +3{p}.
Go again
Sunkwater Pincers
from $0.25
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Gambler's Gloves
$1.95
If an effect would resolve that includes rolling a 6 sided die, instead you may destroy Gambler's. Gloves. If you do, the controller of the effect rerolls all 6 side dice rolled this way. (You decide whether to use Gambler's Gloves after seeing the result of the die roll.)
Fiddler's Green (GEM Pack 2)
from $5.95
When this is put into your graveyard from anywhere, gain 3 life .
Sirens of Safe Harbor (GEM Pack 2)
from $3.95
When this is put into your graveyard from anywhere, gain 1 life.
Calming Breeze (GEM Pack 1)
from $9.95
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Overcrowded (Promo)
$129.95
Ambush
When this attacks or defends, it gets +1dmg +1def for each different name among aura tokens in the arena.
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Might (Prize Wall) (Promo)
$99.95
At the start of your turn, destroy this, then your next attack this turn gets +1POWER.
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Emissary of Moon (Promo)
$0.75
When this attacks, you may put a card from your hand on the bottom of your deck. If you do, draw a card.
Strike Gold (Yellow)
from $0.20
Your next Mechanologist attack this turn gets +3{p}.
Create a Golden Cog token.
Strike Gold (Red)
from $0.25
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Strike Gold (Blue)
from $0.20
Your next Mechanologist attack this turn gets +2{p}.
Create a Golden Cog token.
Rally the Coast Guard (Yellow)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Crash Down the Gates (Yellow)
from $0.20
When this attacks a hero, they reveal the top card of their deck. If this has {p} greater than the revealed card, this gets +2{p}.
When this hits a hero, destroy the top card of their deck.
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Talishar, the Lost Prince (1st Ed) - Cold Foil
$89.95
Once per Turn Action - [2 Resource], put a rust counter on Talishar, the Lost Prince: Attack
At the beginning of your end phase, if Talishar, the Lost Prince has 3 or more rust counters on it, destroy it.