All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Vengeful Apparition (Red)
from $0.15
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 2 or less this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
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Pierce Reality (Promo)
$7.95
The first Illusionist attack action card you play each turn gains +2{p}.
Spectra

Solitary Companion (Yellow)
from $0.15
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Solitary Companion (Red)
from $0.15
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)

Solitary Companion (Blue)
from $0.15
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Single Minded Determination (Blue)
from $0.15
When this enters the arena, if you control no other Illusionist auras, put a +1{p} counter on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Sigil of Solitude (Red)
from $0.15
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)

Haunting Specter (Blue)
from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Astral Etchings (Yellow)
from $0.20
Put two +1{p} counters on target aura with ward you control.
If you control a Spectral Shield, you may play this as though it were an instant.

The Librarian (Promo)
$12.95
Mentor (You may only have The Librarian in your deck if your hero is young.)
At the start of your turn, if The Librarian is face down in your arsenal, you may turn him face up.
Once per Turn Effect - Whenever you create a Spectral Shield token, draw a card and put a lesson counter on The Librarian. Then if there are 3 or more lesson counters on The Librarian, banish him, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.

Phantasmify (Red) (Promo)
$2.25
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +5 [Power] and phantasm.
Go again
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Passing Mirage (Promo)
$12.95
The first Illusionist attack action card you play each turn loses and can't gain phantasm.
Spectra

Vengeful Apparition (Yellow)
from $0.15
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 1 or less this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Sigil of Solitude (Yellow)
from $0.15
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)