Soul Cleaver (Red)
Soul Cleaver (Red) from $0.15
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Grim Feast (Red)
Grim Feast (Red) from $0.20
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Gain 3{g} Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow) from $0.15
Choose an attack action card in your banished zone. It gets +2{p} until end of turn. Go again
Hungering Demigon (Red) (Promo)
Hungering Demigon (Red) (Promo) $1.75
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone. When this hits a hero, banish a card from their soul. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tear Through the Portal (Yellow)
Tear Through the Portal (Yellow) from $0.15
Choose a yellow action card in your banished zone. It gets go again until end of turn. Go again
Tear Through the Portal (Blue)
Tear Through the Portal (Blue) from $0.15
Choose a blue action card in your banished zone. It gets go again until end of turn. Go again
Hungering Demigon (Blue)
Hungering Demigon (Blue) from $0.20
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone. When this hits a hero, banish a card from their soul. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Grim Feast (Blue)
Grim Feast (Blue) from $0.20
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Gain 1{g} Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Beseech the Demigon (Blue)
Beseech the Demigon (Blue) from $0.15
Choose an attack action card in your banished zone. It gets +1{p} until end of turn. Go again
Soul Butcher (Red)
Soul Butcher (Red) from $0.15
If the defending hero has 1 or more cards in their soul, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Butcher (Blue)
Soul Butcher (Blue) from $0.15
If the defending hero has 1 or more cards in their soul, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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