Avast Ye!
Avast Ye! from $0.25
Your next Pirate ally attack this turn gets go again and "When this hits a hero, create a Gold token." Go again
Dead Threads
Dead Threads $24.95
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Undercover Acquisition
Undercover Acquisition from $0.75
Stealth When this hits a hero, steal an item they control. (Gain control of it.)
Sold out
Midas Touch
Midas Touch $12.95
Destroy target ally. It's controller creates Gold tokens equal to its cost. Go again
Reaper's Call (Blue)
Reaper's Call (Blue) from $0.25
Stealth Instant -- Discard this: Mark target opposing hero.
Den of the Spider (Red)
Den of the Spider (Red) from $0.25
When this defends an attack with {p} greater than its base, mark the attacking hero.
Phoenix Flame (Promo)
Phoenix Flame (Promo) $2.95
If you control 2 or more Draconic chain links, Phoenix Flame has +1{p}. Go again
Open the Flood Gates (Blue)
Open the Flood Gates (Blue) from $0.25
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage, draw 2 cards.
Fyendal's Fighting Spirit (Red)
Fyendal's Fighting Spirit (Red) $0.25
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Fruits of the Forest (Yellow)
Fruits of the Forest (Yellow) from $0.20
Instant -- Discard this: Gain 2{g}
Aether Quickening (Red)
Aether Quickening (Red) $0.25
Deal 4 arcane damage to target hero. Surge - If this deals more than 4 damage, it gets go again.
Pop the Bubble (Blue)
Pop the Bubble (Blue) from $0.25
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage to a hero, destroy an aura permanent they control.
Pick to Pieces (Red)
Pick to Pieces (Red) from $0.25
Stealth If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Wind Chakra (Blue)
Wind Chakra (Blue) from $0.25
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}. Go again
Pound Town (Blue)
Pound Town (Blue) from $0.25
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
Monstrous Veil
Monstrous Veil $0.20
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.) Action -- Destroy this: Draw a card then discard a random card. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Boast
Boast from $0.25
This gets +X{d} while defending, where X is twice the number of clashes you've won this turn.
Herald of Tenacity (Red) - Extended Art
Herald of Tenacity (Red) - Extended Art $0.35
Dominate (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.) When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Radiant Flow
Radiant Flow from $0.20
Instant -- Banish this and a card from your hero's soul: Prevent the next 2 damage that would be dealt to your hero this turn.
Master Cog
Master Cog from $51.95
Legendary (You may only have 1 Master Cog in your deck.) When this is pitched, you may put a steam counter on an item you control with crank.
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