Sold out
Action — {t}, destroy a Gold you control: Create a Goldfin Harpoon in your hand. Go again
Whenever you draw a card during your action phase, you may put an arrow from your hand face-up into your arsenal.
Marlynn, Treasure Hunter (Promo) $13.95
Action — {t}, destroy a Gold you control: Create a Goldfin Harpoon in your hand. Go againWhenever you draw a card during your action phase, you may put an arrow from your hand face-up into your arsenal.
Gold (Treasure Pack)
Gold (Treasure Pack) $0.95
Action -- {r}{r}, destroy this: Draw a card. Go again
Swiftwater Sloop (Red)
Swiftwater Sloop (Red) from $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
Swiftwater Sloop (Blue)
Swiftwater Sloop (Blue) from $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Rusty Harpoon
Rusty Harpoon from $0.10
When this attacks, you may put a gold counter on Treasure Island.
Nimby (Blue)
Nimby (Blue) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Cutty Shark, Quick Clip
Cutty Shark, Quick Clip $0.10
Action -- {r}, {t}: Attack Once per Turn Action -- {r}: Your next ally attack this turn gets +1{p}. Go again Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Buccaneer's Bounty
Buccaneer's Bounty $0.10
Action -- Destroy this: Gain {r}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Shifting Tides
Shifting Tides from $0.10
Go again At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
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