Throttle (Blue)
Throttle (Blue) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Throttle (Red)
Throttle (Red) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Fang Strike (Promo)
Fang Strike (Promo) $1.95
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Battlefront Bastion (Red) (Promo)
Battlefront Bastion (Red) (Promo) $18.95
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Sacred Art: Immortal Lunar Shrine (Promo)
Sacred Art: Immortal Lunar Shrine (Promo) $7.95
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create 2 Spectral Shield tokens.Put a +1POWER counter on each aura with ward you control.Transcend
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Ironsong Response (Red) (Promo)
Ironsong Response (Red) (Promo) from $4.75
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +3 [Power].
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Take it on the Chin (Promo)
Take it on the Chin (Promo) $6.95
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create an Agility token.
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Pint of Strong and Stout (Promo)
Pint of Strong and Stout (Promo) $1.75
Create a Might and a Vigor token. Go again
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Gas Up (Blue) (Promo)
Gas Up (Blue) (Promo) $1.45
The next attack you boost this turn gets +2{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Gas Up (Red) (Promo)
Gas Up (Red) (Promo) $1.95
The next attack you boost this turn gets +4{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Vantom Banshee (Blue) (Promo)
Vantom Banshee (Blue) (Promo) $0.95
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Yellow) (Promo)
Vantom Banshee (Yellow) (Promo) $0.95
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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Herald of Ravages (Yellow) (Promo)
Herald of Ravages (Yellow) (Promo) $2.75
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero. Phantasm
Pendulum Trap (Promo)
Pendulum Trap (Promo) $1.95
When this defends and the attacking hero has played or activated a reaction this chain link, put the top 2 cards of their deck into their graveyard.
Hemorrhage Bore (Red) (Promo)
Hemorrhage Bore (Red) (Promo) $1.25
(Arrows can only be played from arsenal and only if you control a bow.) If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."
Rise Up (Promo)
Rise Up (Promo) $0.95
Dromai or Fai Specialization (You may only have Rise Up in your deck if your hero is Dromai or Fai.) Rupture - If Rise Up is played as chain link 4 or higher, it has dominate and +X{p}, where X is twice the number of Phoenix Flames you control. (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.)
Pulping (Red) (Promo)
Pulping (Red) (Promo) $12.95
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. While Pulping is defended by less than 2 non-equipment cards, it has go again.
Bloodrot Pox (Promo)
Bloodrot Pox (Promo) $15.95
At the beginning of your end phase, destroy Bloodrot Pox, then it deals 2 damage to you unless you pay {r}{r}{r}.
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