Amnesia (Cold Foil)
Amnesia (Cold Foil) $21.95
When this hits a hero, cards they own lose and can't gain names until the start of your next turn.
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Quickdodge Flexors (Rainbow Foil)
Quickdodge Flexors (Rainbow Foil) $149.95
Defense Reaction -- {r}: Add this to the active chain link as a defending card. It has 2 base {d} this chain link. At the beginning of the end phase, if this defended this turn, destroy it.
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Fyendal's Spring Tunic (Rainbow Foil)
Fyendal's Spring Tunic (Rainbow Foil) $1,100.00
At the start of your turn, if this has less than 3 energy counters, you may put an energy counter on it. Instant -- Remove 3 energy counters from this: Gain {r} Blade Break (When the combat chain closes, if this defended, destroy it.)
Weeping Battleground (blue) (Rainbow Foil)
Weeping Battleground (blue) (Rainbow Foil) $0.25
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (blue)
Weeping Battleground (blue) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow) (Rainbow Foil)
Weeping Battleground (yellow) (Rainbow Foil) $0.25
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow)
Weeping Battleground (yellow) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Tentacular Toll (yellow) (Rainbow Foil)
Tentacular Toll (yellow) (Rainbow Foil) $0.25
Turn up to 2 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Tentacular Toll (red) (Rainbow Foil)
Tentacular Toll (red) (Rainbow Foil) $0.25
Turn up to 3 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Tentacular Toll (red)
Tentacular Toll (red) $0.20
Turn up to 3 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Submerge (blue) (Rainbow Foil)
Submerge (blue) (Rainbow Foil) $0.25
As an additional cost to play this, put a card from your hand into your deck fifth from the top.
Submerge (yellow) (Rainbow Foil)
Submerge (yellow) (Rainbow Foil) $0.25
As an additional cost to play this, put a card from your hand into your deck fifth from the top.
Stormwind Sheath (Rainbow Foil)
Stormwind Sheath (Rainbow Foil) $0.25
**Lightning Bond** - If a Lightning card was pitched to play this, create an Embodiment of Lightning token.
Stadium Security (blue) (Rainbow Foil)
Stadium Security (blue) (Rainbow Foil) $0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red) (Rainbow Foil)
Stadium Security (red) (Rainbow Foil) $0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red)
Stadium Security (red) $0.20
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Sprout Strength (blue) (Rainbow Foil)
Sprout Strength (blue) (Rainbow Foil) $0.25
Your next attack this turn gets +1{p}.**Go again**
Spellbane Trap (blue)
Spellbane Trap (blue) $0.20
Your next arrow attack this turn gets +1{p}.**Go again**When this defends and the attacking hero has dealt arcane damage this turn, create a Spellbane Aegis token.
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Soul Bond Belief (blue)
Soul Bond Belief (blue) $0.20
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Shimmering Specter (yellow)
Shimmering Specter (yellow) $0.20
While this is attacking or defending, when this leaves the arena, create a Spectral Shield token.**Mirage**
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