Products
Arakni, Web of Deceit (Marvel)
$57.95
Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again."
At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos. (Your {g} doesn't change.)
Arc Bending
$0.25
When this attacks, if a Lightning or Elemental attack would deal damage this combat chain, instead it deals that much damage plus 1.**Lightning Bond** - If a Lightning card was pitched to play this, this gets **go again**.
Arc Bending (Rainbow Foil)
$0.95
When this attacks, if a Lightning or Elemental attack would deal damage this combat chain, instead it deals that much damage plus 1.**Lightning Bond** - If a Lightning card was pitched to play this, this gets **go again**.
Arc Lightning
from $3.95
Aurora Specialization (You may only have this in your deck if your hero is Aurora.)
Whenever you go again this turn, deal 1 arcane damage to any target.
The next action card you play this turn gets go again.
Go again
Arc Lightning
$3.95
Aurora Specialization (You may only have this in your deck if your hero is Aurora.)Whenever you Go again this turn, deal 1 arcane damage to any target.The next action card you play this turn gets Go again.
Arcane Compliance
from $1.75
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.
Arcane Cussing (Blue)
from $0.25
Go again
When you deal or are dealt damage, destroy this.
When this leaves the arena during your turn, create a Runechant token.
Arcane Cussing (Red)
from $0.25
Go again
When you deal or are dealt damage, destroy this.
When this leaves the arena during your turn, create 3 Runechant tokens.
Arcane Cussing (Yellow)
from $0.20
Go again
When you deal or are dealt damage, destroy this.
When this leaves the arena during your turn, create 2 Runechant tokens.
Arcane Polarity (Blue)
from $0.25
Gain 1{g}
If you've been dealt arcane damage this turn, instead gain 2{g}.
Sold out
Arcane Polarity (Red)
from $3.95
Gain 1{g}
If you've been dealt arcane damage this turn, instead gain 4{g}.
Arcane Polarity (Yellow)
from $0.20
Gain 1{g}
If you've been dealt arcane damage this turn, instead gain 3{g}.
Arcane Seeds // Life - (Promo)
$6.95
Create a Runechant token. Create a Runechant token.Go againMeld (You may play 1 or both halves of this card. Each costs 0.)
Arcane Seeds <> Life
from $0.25
Create a Runechant token. Create a Runechant token.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Gain 1{g}