Hoist 'Em Up (Promo)
Hoist 'Em Up (Promo) $6.95
When this defends, you may Tap an ally you control. If you do, this gets +1.
Hold 'em (Blue)
Hold 'em (Blue) from $0.10
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.) Go again
Hold 'em (Red)
Hold 'em (Red) from $0.10
Your next Warrior attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.) Go again
Hold 'em (Yellow)
Hold 'em (Yellow) from $0.10
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.) Go again
Hold Focus
Hold Focus from $0.10
Action -- Destroy this: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Hold the Line
Hold the Line from $6.95
If the attacking hero has drawn 2 or more cards this turn, prevent the next 3 damage that would be dealt to your hero this turn.
Homage to Ancestors // Inner Chi
Homage to Ancestors // Inner Chi $0.20
Legendary (You may only have 1 Homage to Ancestors in a constructed deck.) Gain 1{g} If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Homage to Ancestors // Inner Chi (Marvel)
Homage to Ancestors // Inner Chi (Marvel) $41.95
Legendary (You may only have 1 Homage to Ancestors in a constructed deck.) Gain 1{g} If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Hood of Red Sands (Promo)
Hood of Red Sands (Promo) from $3.95
Olympia Specialization (You may only have this in your deck if your hero is Olympia.) Attack Reaction -- {r}, destroy this: Target weapon attack you control wagers a Gold token with the defending hero. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Hood of Second Thoughts
Hood of Second Thoughts from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Hood of the Red Sand
Hood of the Red Sand $0.15
Kassai Specialization (You may only have this in your deck if your hero is Kassai.) Attack Reaction -- {r}, banish a red and a yellow card from your graveyard, destroy this: Target sword attack gets "When this hits, draw a card." Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Hook
Hook from $0.10
Look at the top card of your deck. If it's an arrow, you may put it face-up into your arsenal. If you do, it gets +1{p} this turn. Go again
Hope Merchant's Hood
Hope Merchant's Hood $0.10
Instant -- Destroy this: Shuffle any number of cards from your hand into your deck, then draw that many cards.
Hope Merchant's Hood (Alpha) - Cold Foil
Hope Merchant's Hood (Alpha) - Cold Foil $132.95
Instant - Destroy Hope Merchant's Hood: Shuffle any number of cards from your hand into your deck, then draw that many cards.
Hostile Encroachment
Hostile Encroachment from $0.75
When this attacks a hero, they draw a card. Crush - When this deals 4 or more damage to a hero, they discard a card.
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